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Real-Time Depth Image Acquisition and Restoration for Image Based Rendering and Processing Systems

机译:基于图像的渲染和处理系统的实时深度图像采集和恢复

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摘要

Depth information is an important ingredient in image-based rendering (IBR) systems. Traditional depth acquisition is mainly based on computer vision or depth sensing devices. With the advent of electronics, low-cost and high-speed depth acquisition devices, such as the recently launched Microsoft Kinect, are getting increasingly popular. A comprehensive review of these important and emerging problems and their solutions are thus highly desirable. This paper aims to 1) review and summarize the various approaches to depth acquisition and highlight their advantages and disadvantages, 2) review problems arising from calibration and imperfections of these devices and state-of-the-art solutions, and 3) propose a surface-normal-based joint-bilateral filtering method for fast spatial-only restoration of missing depth data and a confidence-based IBR algorithm for reducing artifacts under depth uncertainties. For the latter, we propose a confidence measure based on color-depth, spatial and restoration information. A joint color-depth Bayesian matting approach is proposed for refining the depth discontinuities and the alpha matte for rendering. Improved rendering results are obtained compared with rendering using conventional restored depth maps. Possible future work and research directions are also briefly outlined.
机译:深度信息是基于图像的渲染(IBR)系统中的重要组成部分。传统的深度获取主要基于计算机视觉或深度感测设备。随着电子技术的出现,低成本和高速深度采集设备(例如最近推出的Microsoft Kinect)越来越受欢迎。因此,非常需要对这些重要的和正在出现的问题及其解决方案进行全面审查。本文旨在:1)综述并总结各种深度采集方法,并强调其优缺点; 2)综述这些设备的校准和缺陷以及最新解决方案带来的问题; 3)提出表面基于法线的联合双边过滤方法,可快速仅在空间上恢复丢失的深度数据,以及基于置信度的IBR算法,可减少深度不确定性下的伪影。对于后者,我们提出了一种基于色深,空间和恢复信息的置信度度量。提出了一种联合色深贝叶斯(Bayesian)消光方法来细化深度不连续性和用于渲染的alpha遮罩。与使用常规还原深度图进行渲染相比,可以获得更好的渲染结果。还简要概述了未来可能的工作和研究方向。

著录项

  • 来源
    《Journal of VLSI signal processing systems》 |2015年第1期|1-18|共18页
  • 作者单位

    Department of Electrical and Electronic Engineering, The University of Hong Kong, Pokfulam Road, Hong Kong, Hong Kong;

    Department of Electrical and Electronic Engineering, The University of Hong Kong, Pokfulam Road, Hong Kong, Hong Kong;

    Department of Electrical and Electronic Engineering, The University of Hong Kong, Pokfulam Road, Hong Kong, Hong Kong;

    Microsoft Corporation, Redmond, WA, USA;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Image-based rendering; Kinect; Depth map;

    机译:基于图像的渲染;Kinect;深度图;
  • 入库时间 2022-08-18 01:35:59

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