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首页> 外文期刊>Journal of Services Marketing >Does more sense make sense? An empirical test of high and low interactive retail technology
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Does more sense make sense? An empirical test of high and low interactive retail technology

机译:更有意义吗?高低互动零售技术的实证检验

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摘要

Purpose The purpose of this paper is to provide insight into whether "more sense makes sense" when attempting to encourage consumers to purchase retail products using technology; that is, does engaging senses in addition to visual and aural senses, such as haptic touch, through interactive retail technology lead to an easier and more enjoyable consumption experience of retail products for consumers, while also enhancing service provider outcomes? To test this assumption ("more sense makes sense"), this study empirically examines whether differences are present in the consumer experience (usefulness, ease of use and customer-perceived value) and service provider outcomes (satisfaction and purchase intentions) across retail technologies with and without haptic touch enabled. Design/methodology/approach The study randomly allocated participants to either the haptic touch (haptic touch, visual and aural senses, n = 135) or no haptic touch (visual and aural senses only, n = 182) interactive retail technology condition. The data were analyzed using multivariate analysis of covariance. Findings The data provide support for the use of high-interactive technology achieved through the inclusion of haptic touch by showing it to provide a more visually appealing, easy to use, enjoyable and entertaining experience. However, the results also provide insight into boundaries of where the use of haptic touch does not significantly increase outcomes. Overall, the results suggest high-interactive retail technology using haptic touch provides a more entertaining experience for consumers, which leads to increased satisfaction with service providers, but this does not translate into a significant increase in purchase intentions. Originality/value This study examines the consumer and service provider benefits and limitations of using haptic touch in interactive retail technology. The effects of haptic touch for both the consumer and service provider have not previously been empirically examined thoroughly in a technological setting.
机译:目的本文的目的是在试图鼓励消费者使用技术购买零售产品时,提供“更多意义是否有意义”的见解。也就是说,通过交互式零售技术,除了视觉和听觉之外,例如触觉触觉,还可以带来互动感,从而为消费者带来更轻松,更愉悦的零售产品消费体验,同时还可以提高服务提供商的成果吗?为了检验此假设(“更有意义”),本研究以经验方式检查了消费者体验(有用性,易用性和客户感知的价值)和服务提供商的结果(满意度和购买意愿)之间是否存在差异。启用和不启用触觉触摸的零售技术。设计/方法/方法本研究将参与者随机分配到触觉接触(触觉,视觉和听觉,n = 135)或无触觉接触(仅视觉和听觉,n = 182)交互式零售技术条件。使用协方差的多元分析对数据进行分析。结果数据通过显示触觉来提供更高视觉吸引力,易于使用,令人愉悦和娱乐的体验,从而为通过使用触觉触摸实现的高交互技术提供了支持。但是,结果还提供了对使用触觉不会显着增加结果的界限的了解。总体而言,结果表明,使用触觉触摸的高交互性零售技术为消费者提供了更有趣的体验,这导致对服务提供商的满意度提高,但这并没有转化为购买意愿的显着提高。独创性/价值本研究考察了消费者和服务提供商在交互式零售技术中使用触觉触摸的好处和局限性。以前尚未在技术环境中通过经验彻底检查触觉触摸对消费者和服务提供商的影响。

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