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New Brand Worlds: College Student Consumer Attitudes toward Brand Placement in Films, Television Shows, Songs, and Video Games

机译:新品牌世界:大学生消费者对电影,电视节目,歌曲和视频游戏中品牌定位的态度

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摘要

No previous study has yet quantitatively examined attitudes toward brand placement in multiple media. A survey was conducted of 437 college students regarding their attitudes toward brand placements in films, television shows, songs, and video games. A previously unexamined element in the literature, genre, was incorporated. Our results suggest that attitudes toward brand placement are positive overall across media, but that brand placements in songs and video games are less acceptable than within films and television programs. In addition, specific genres are considered especially appropriate or inappropriate for the strategy.
机译:以前的研究还没有定量研究对多种媒体中品牌定位的态度。对437名大学生进行了一项调查,调查了他们对电影,电视节目,歌曲和视频游戏中品牌摆放的态度。纳入了文献中以前未审查的元素(体裁)。我们的结果表明,在整个媒体上,对品牌布局的态度总体上是积极的,但是与在电影和电视节目中相比,在歌曲和视频游戏中的品牌布局是不可接受的。另外,特定类型被认为特别适合或不适合该策略。

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