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The Teasing Effect: An Underappreciated Benefit of Creating and Resolving an Uncertainty

机译:戏Effect效果:创建和解决不确定性的好处不足

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摘要

Seven studies covering diverse contexts show an underappreciated benefit of teasing in information acquisition: first creating and then resolving an uncertainty can generate a net positive experience, yet laypeople do not seek out this process. For example, trivia readers report better hedonic experiences if they are first teased with some missing information and then given that information than if they receive all the information at the same time; however, when given a choice, readers prefer to receive all information at the same time. The authors further show that teasing is hedonically beneficial because uncertainty engenders curiosity and thereby builds a potential for a positive experience, whereas uncertainty resolution satisfies the curiosity and thereby realizes that potential. This research yields practical implications by demonstrating that imbuing an ad with an uncertainty creation-resolution process improves the viewer's attitude toward and increases the viewer's willingness to try the advertised product.
机译:七项涉及不同背景的研究表明,取笑信息获取的好处被低估了:首先创造然后解决不确定性可以产生积极的净经验,但是外行并未寻求这一过程。例如,琐事的读者如果先弄懂一些缺失的信息,然后再给与该信息,那么他们报告的享乐体验会比他们同时接收所有信息更好。但是,当选择时,读者更喜欢同时接收所有信息。作者进一步表明,戏弄是享乐主义的受益,因为不确定性引起好奇心,从而为积极的体验积累了潜力,而不确定性解决方案满足了好奇心,从而实现了这种潜力。这项研究表明,向广告中添加不确定性的创建-解决过程会产生实际意义,这会提高观看者对广告的态度,并提高观看者尝试广告产品的意愿。

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