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Real-Time Implementation of Coherent Receiver DSP Adopting Stream Split Assignment on GPU for Flexible Optical Access Systems

机译:在GPU上采用流分配分配的相干接收机DSP的实时实现,用于灵活的光接入系统

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We aim to maximize the flexibility of access networks by combining two trends: digital signal processing (DSP)-based physical (PHY) layer technologies and network function virtualization (NFV). We implement an advanced DSP-PHY on a general-purpose server. However, given that the server must handle high data transfer rate, the transfer time is a significant issue for softwarizing DSP-PHY. This article proposes a pipeline architecture that adopts split assignment of the transfer stream; it can execute data transfer and DSP-PHY calculation in parallel which significantly reduces the processing time. We implement on a graphic processing unit (GPU) a 5-Gbit/s coherent receiver DSP handling the output of a 40-Gbit/s analog-to-digital converter. As evaluated in an optical system, our proposal significantly relaxes the processing time requirement for DSP algorithm calculations; the processing time margin is 11.2 times greater than that of previous work. An additional digital filter is also successfully implemented in real time; it offers an optical power budget of 47.2-dB, a gain of 2-dB.
机译:我们旨在通过结合两个趋势来最大化接入网络的灵活性:基于数字信号处理(DSP)的物理(PHY)层技术和网络功能虚拟化(NFV)。我们在通用服务器上实现了高级DSP-PHY。但是,鉴于服务器必须处理高数据传输速率,因此传输时间对于软化DSP-PHY是一个重要的问题。本文提出了一种管道架构,该架构采用传输流的拆分分配。它可以并行执行数据传输和DSP-PHY计算,从而大大减少了处理时间。我们在图形处理单元(GPU)上实现了一个5 Gbit / s相干接收器DSP,可处理40 Gbit / s模数转换器的输出。正如在光学系统中评估的那样,我们的建议极大地放宽了DSP算法计算的处理时间要求;处理时间裕度是以前工作的11.2倍。一个附加的数字滤波器也可以成功地实时实现。它的光功率预算为47.2 dB,增益为2 dB。

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