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A possibilistic defeasible logic programming approach to argumentation-based decision-making

机译:基于论证的决策的可行可行逻辑编程方法

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The development of symbolic approaches to decision-making has become an ever-growing research line in artificial intelligence; argumentation has contributed to that with its unique strengths. Following this trend, this article proposes a general-purpose decision framework based on argumentation. Given a set of alternatives posed to the decision-maker, the framework represents the agent's preferences and knowledge by an epistemic component developed using possibilistic defeasible logic programming. The reasons by which a particular alternative is deemed better than another are explicitly considered in the argumentation process involved in warranting information from the epistemic component. The information warranted by the dialectical process is then used in decision rules that implement the agent's general decision-making policy. Essentially, decision rules establish patterns of behaviour of the agent specifying under which conditions a set of alternatives will be considered acceptable; moreover, a methodology for programming the agent's epistemic component is defined. It is demonstrated that programming the agent's epistemic component following this methodology exhibits some interesting properties with respect to the selected alternatives; also, when all the relevant information regarding the agent's preferences is specified, its choice behaviour coincides with respect to the optimum preference derived from a rational preference relation.
机译:决策的象征方法的发展已成为人工智能中不断发展的研究领域。争论以其独特的优势促成了这一点。遵循这一趋势,本文提出了一种基于论证的通用决策框架。给定决策者要考虑的一组备选方案,该框架通过使用可能的,不可行的逻辑编程开发的认知成分,代表了代理人的偏好和知识。在保证从认知成分中获取信息所涉及的论证过程中,明确考虑了认为特定替代方法优于另一替代方法的原因。然后,由辩证过程保证的信息将用于执行代理的一般决策策略的决策规则中。本质上,决策规则建立了代理的行为模式,规定了在哪些条件下可以接受的一组替代方案。此外,定义了用于编程代理的认知成分的方法。已经证明,按照这种方法对代理人的认知成分进行编程,相对于所选的替代品,具有一些有趣的特性。同样,当指定了与代理偏好有关的所有相关信息时,其选择行为与从理性偏好关系得出的最优偏好是一致的。

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