首页> 外文期刊>Journal of electronic commerce research >IMPACT OF MACHINE AND INTERPERSONAL VIRTUAL EXPERIENCE COMBINATIONS ON SENSE OF VIRTUAL COMMUNITY: THE MODERATING ROLES OF OPTIMUM STIMULATION LEVEL AND MOTIVES FOR READING CUSTOMER ARTICULATIONS
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IMPACT OF MACHINE AND INTERPERSONAL VIRTUAL EXPERIENCE COMBINATIONS ON SENSE OF VIRTUAL COMMUNITY: THE MODERATING ROLES OF OPTIMUM STIMULATION LEVEL AND MOTIVES FOR READING CUSTOMER ARTICULATIONS

机译:机器和人际间的虚拟体验组合对虚拟社区的感觉的影响:最佳刺激水平和阅读客户行为动机的模拟作用

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摘要

Providing an online virtual community may be one effective way to retain potential customers. Prior research indicated sense of virtual community (SOVC) exerts a significant influence on consumers' purchase intention. The effect of persuasive advertising mainly depends on the richness of virtual product experiences (VPEs). This study aims to analyze the relationships between different combinations of VPEs and SOVC. We conducted two experimental studies on two website to investigate the main effects and interaction. The result of the study provides evidence that different combination of interpersonal virtual experience with machine virtual experience would generate different SOVC. We also found the indirect effects of optimum stimulation level (OSL) and levels of motives for reading customer articulations between VPEs and SOVC variables (membership and immersion). Past related studies examined the advertising effects of VPEs chiefly on machine interaction (e.g., 3D advertising). This study is one of the first to examine empirically combinations of machine interaction with interpersonal interaction. This paper provides a review of the major perspectives in the concept of SOVC and 3D advertising or virtual reality. These punctuate the importance as well as the contribution of this paper.
机译:提供在线虚拟社区可能是保留潜在客户的一种有效方法。先前的研究表明,虚拟社区意识(SOVC)对消费者的购买意愿产生重大影响。有说服力的广告的效果主要取决于虚拟产品体验(VPE)的丰富性。本研究旨在分析VPE和SOVC的不同组合之间的关系。我们在两个网站上进行了两项实验研究,以研究其主要作用和相互作用。研究结果提供了证据,证明人际关系虚拟体验与机器虚拟体验的不同组合会产生不同的SOVC。我们还发现了最佳刺激水平(OSL)和动机水平的间接影响,这些水平用于读取VPE和SOVC变量(成员资格和沉浸力)之间的客户清晰度。过去的相关研究主要研究了VPE的广告效果对机器交互的影响(例如3D广告)。这项研究是第一个从经验上检验机器交互与人际交互组合的研究。本文概述了SOVC和3D广告或虚拟现实概念的主要观点。这些标志着本文的重要性和贡献。

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