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Creating Content That Influences People: Considering User Experience and Behavioral Design in Technical Communication

机译:创建影响人们的内容:考虑技术通信中的用户体验和行为设计

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As people today use information products in contexts with distractions, we need to design for people’s attention. User experience design routinely relies on behavioral design to engage distracted users and nudge them toward specific behavior. Although practiced in user experience design, behavioral design is less known in technical communication. In this article, we use the CHOICES (Context, Habits, Other people, Incentives, Congruence, Emotions, and Salience) framework developed by McKinsey’s Behavioral Lab to introduce students to learn about behavioral design principles that make use of cognitive biases to influence people. We maintain that behavioral design is useful for technical communicators because they create digital assets that are part of the user experience.
机译:当今人们今天在患上的语境中使用信息产品,我们需要为人们的注意设计。用户体验设计常规依赖于行为设计,从事分心的用户并使它们朝向特定行为。虽然在用户体验设计中实践,但行为设计在技术沟通中较少。在本文中,我们使用麦肯锡行为实验室开发的选择(上下文,习惯,其他人,激励,一致性,情感和宣传)框架来介绍学生,了解利用认知偏见来影响人们的行为设计原则。我们维持该行为设计对于技术通信有用,因为它们创建了作为用户体验的数字资产。

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