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RESEARCH BRIEF DESIGNING LANGUAGE GAMES IN OKAPI

机译:OKAPI中设计语言游戏的研究摘要

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摘要

Study of information retrieval (IR) interaction from a viewpoint of an appropriate discipline of human communication, such as semiotics, should be useful. Application of semiotic categories to IR reveals that the basic distinction in the retrieval interaction is between the two particular types of 'language games' (speech acts) known as 'denotations' and 'prescriptions'. The denotative act in IR is needed to transmit information from the database to the user of the system. The prescriptive act, however, can be used to 'invent' new connections between documents that constitute documentation systems and, thus, to create new knowledge. The research project being carried out by the present author applies semiotic concepts and tools to the IR systems design problem. IR systems design practice is viewed as a social practice in which the main disjunction is between the two conflicting acts of denotation and prescription. It is the aim of the reported project to balance these two conflicting language games within the framework of the Okapi experimental information retrieval system.
机译:从人类交流的适当学科(例如符号学)的角度研究信息检索(IR)交互应该是有用的。将符号学类别应用于IR揭示了在检索交互中的基本区别是在两种特定类型的“语言游戏”(语音行为)之间,即“符号”和“处方”。需要IR中的指示性行为将信息从数据库传输到系统用户。但是,该说明性行为可用于“发明”构成文档系统的文档之间的新连接,从而创建新知识。本作者正在执行的研究项目将符号学的概念和工具应用于红外系统的设计问题。 IR系统设计实践被视为一种社会实践,其主要区别在于符号和处方这两个相互冲突的行为之间。所报告项目的目的是在Okapi实验信息检索系统的框架内平衡这两种冲突的语言游戏。

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