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首页> 外文期刊>Journal of Construction Engineering and Management >Augmented and Virtual Reality in Construction: Drivers and Limitations for Industry Adoption
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Augmented and Virtual Reality in Construction: Drivers and Limitations for Industry Adoption

机译:建设中的增强和虚拟现实:行业采用的司机和局限

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Augmented and virtual reality have the potential to provide a step-change in productivity in the construction sector; however, the level of adoption is very low. This paper presents a systematic study of the factors that limit and drive adoption in a construction sector-specific context. A mixed research method was employed, combining qualitative and quantitative data collection and analysis. Eight focus groups with 54 experts and an online questionnaire were conducted. Forty-two limiting and driving factors were identified and ranked. Principal component analysis was conducted to group the identified factors into a smaller number of factors based on correlations. Four types of limiting factors and four types of driving factors were identified. The main limitation of adoption is that AR and VR technologies are regarded as expensive and immature technologies that are not suitable for engineering and construction. The main drivers are that AR and VR enable improvements in project delivery and provision of new and better services. This study provides valuable insights to stakeholders to devise actions that mitigate the limiting factors and that boost the driving factors. This is one of the first systematic studies to present a detailed analysis of the factors that limit and drive adoption of AR and VR in the construction industry. The main contribution of this study is that it grouped and characterized myriad limiting and driving factors into easily understandable categories, so that the limiting factors can be effectively mitigated and the driving factors potentiated. A roadmap with specific short-term and medium-term actions for improving adoption was outlined.
机译:增强和虚拟现实有可能在建筑业的生产力方面提供逐步变化;但是,采用水平非常低。本文提出了对限制和推动建筑行业的背景中采用的因素的系统研究。采用了混合研究方法,结合了定性和定量数据收集和分析。进行了八大专家和在线问卷的焦点小组。确定和排名四十二限制和驱动因素。进行主成分分析以将所识别的因素分组到基于相关性的较少因素。确定了四种限制因素和四种类型的驱动因子。通过的主要限制是AR和VR技术被认为是不适合工程和建筑的昂贵和不成熟的技术。主要驱动程序是AR和VR,可以改善项目交付和提供新的和更好的服务。本研究为利益相关者提供了有价值的见解,以制定减轻限制因素的行动,并提高驱动因素。这是第一个系统研究之一,详细分析了限制和推动建筑业中的AR和VR的因素。本研究的主要贡献是它分组并以易于理解的类别分组和特征,以便可以有效地减轻限制因素并具有激增的驱动因素。概述了具有特定短期和中期行动的路线图,用于改善采用。

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