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Computer-Animated Stimuli to Investigate Lizard Visual Communication: A Case Study in the Jacky Dragon

机译:计算机动画刺激物,研究蜥蜴的视觉传达:以《杰基龙》为例

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摘要

Visual signals that are designed for effective communication are complex. Over the years, researchers interested in the study of animal communication have employed various artificial stimuli during behavioral experiments to precisely control what the observers get to see or experience. These diverse techniques to stage animal interactions have offered an alternative to the traditional experimental methods relying on the use of live companions or demonstrators. Current technological advances allow researchers to develop realistic computer-animated stimuli of social partners with high degree of fidelity for both morphological and dynamic behavioral characteristics. Because the computer-generated animation technique offers researchers with the ability to produce standardized visual stimuli while reducing the variable behavior of demonstrators across experimental sessions, its used is becoming increasingly popular in behavioral experiments in various taxa. In the following chapter, we provide an appraisal of the computer-generated animations efficiency to stage social interactions in lizards in general and the Jacky dragon (Amphibolurus muricatus) in particular. We present relevant experimental studies in which this innovative technique has been employed to simulate social partners in the Jacky dragon to address diverse ecological important questions. In addition, we consider the future of video and animation playback in the study of lizard's communication.
机译:设计用于有效通信的视觉信号非常复杂。多年来,对动物交流研究感兴趣的研究人员在行为实验过程中采用了各种人工刺激,以精确控制观察者看到或体验到的东西。这些用于进行动物互动的多样技术为依靠使用活伴或示威者的传统实验方法提供了一种替代方法。当前的技术进步使研究人员能够针对形态和动态行为特征,以高度逼真的方式开发社交伙伴的逼真的计算机动画刺激。由于计算机生成的动画技术为研究人员提供了产生标准化视觉刺激的能力,同时减少了演示者在整个实验过程中的可变行为,因此它在各种分类中的行为实验中越来越受欢迎。在下一章中,我们对计算机生成的动画效果进行评估,该动画效果通常用于在蜥蜴和特别是杰基龙(Amphibolurus muricatus)中进行社交互动。我们目前进行相关的实验研究,其中采用了这种创新技术来模拟杰基龙中的社会伙伴,以解决各种生态学重要问题。另外,我们在研究蜥蜴的传播时考虑了视频和动画回放的未来。

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