首页> 外文期刊>Journal of Business Ethics >Ayn Rand's Objectivist Ethics Applied to Video Game Business
【24h】

Ayn Rand's Objectivist Ethics Applied to Video Game Business

机译:Ayn Rand的客观主义伦理应用于视频游戏业务

获取原文
获取原文并翻译 | 示例
       

摘要

This article analyzes the business ethics of digital games, using Ayn Rand's philosophy of Objectivism. It identifies different types of monetization options as virtuous or nonvirtuous, based on Rand's views on rational self-interest. It divides the options into ethical Mover and unethical Looter designs, presents those logics in relation to an illustrative case example, Zynga, and then discusses a view on the role of players in relation to game monetization designs. Through our analysis of monetization options in the context of Objectivist ethics, the article contributes to discussions on game revenue ethics. It also expands the still understudied area of applying Rand's ethics to business, in the context of a new sector, game development, and business. This research enables ethicists to apply a wider-than-before perspective on virtue ethics to online business, and helps game developers act in a virtuous manner, which provides them with a long-term business advantage.
机译:本文分析了数字游戏的商业伦理,使用Ayn Rand的客观主义哲学。它根据Rand关于合理自身利益的观点识别了不同类型的货币化选项作为善变或非争霸。它将选项划分为道德动力和不道德的抢劫者设计,呈现与说明性案例示例相关的那些逻辑,然后讨论了参与者与游戏货币化设计相关的角色的看法。通过对客观伦理背景下的货币化选择分析,本文有助于讨论游戏收入伦理。它还扩展了在新部门,游戏开发和业务的背景下将仍然被申请的伦理伦理应用于业务领域。该研究使伦理学家能够在对在线业务的德国道德上施加更广泛的透视,并帮助游戏开发商以良性的方式行事,为他们提供了长期的业务优势。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号