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A DUAL-PROCESS MODEL OF INTERACTIVITY EFFECTS

机译:交互作用的双过程模型

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摘要

Although interactivity is often considered to have a positive influence on persuasion, research on interactivity effects is actually very mixed. This paper argues that under certain circumstances, interactivity may either enhance or inhibit persuasion. A dual-process model of interactivity effects is proposed and tested that posits differential effects of interactivity on persuasion depending on person and situation factors. Results of an experiment that manipulated level of Web site interactivity and task involvement, and measured user ability (Internet usage experience), show that under low-involvement conditions, the mere presence of interactivity served as a peripheral cue that led to more positive attitudes regardless of ability (experience). Under high-involvement conditions, however, interactivity elicited more positive attitudes for experienced users but less positive attitudes for inexperienced users. Implications for the use of interactivity in advertising and promotions are discussed.
机译:尽管人们通常认为互动性对说服力有积极的影响,但关于互动性影响的研究实际上却非常复杂。本文认为,在某些情况下,互动可能会增强或抑制说服力。提出并测试了交互作用的双过程模型,该模型根据人和情境因素假定了交互作用对说服力的不同影响。操纵网站交互性和任务参与程度并测量用户能力(互联网使用经验)的实验结果表明,在低参与性条件下,仅交互性的存在就成为外围线索,无论如何,都会导致更积极的态度能力(经验)。但是,在高度参与的条件下,交互性对于有经验的用户会引起更多的积极态度,而对没有经验的用户会引起较少的积极态度。讨论了在广告和促销中使用交互性的含义。

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  • 来源
    《Journal of advertising》 |2009年第2期|53-68|共16页
  • 作者

    Yuping Liu; L. J. Shrum;

  • 作者单位

    College of Business and Public Administration, Old Dominion University;

    College of Business, University of Texas at San Antonio (UTSA);

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  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 23:27:18

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