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Online shopping environments and consumer's Need for Touch

机译:在线购物环境和消费者的触摸需求

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Purpose - Online shopping has become a commonplace thing nowadays as people can buy products from the comfort of their home. But such environments do not offer a complete sensory interaction as consumers are unable to touch products which is quite important for certain categories of products such as apparels. Therefore, in order to find whether every individual seeks touch equally, the purpose of this paper is to deal with the differences in an individual's preferences for touch. The study also evaluates customer responses towards the introduction of touch-enabling technology which can, to some extent, compensate for the lack of touch. Lastly, the study includes customers' views regarding showrooming and webrooming. Design/methodology/approach - A total of 203 responses were received through online and offline questionnaires. The data were analysed using ANOVA, correlation and regression analysis through SPSS version 23. Findings - The results revealed that gender influenced the Need for Touch (NFT) with women having higher NFT. The people who were high in NFT preferred to buy in-store, whereas their low NFT counterparts were comfortable with both online and in-store options. Lastly, it was found that there was a significant impact of NFT on online buying behaviour. The new technology when used by online retailers would break the barriers that exist between real touch and virtual touch. Originality/value - Although previous authors have given several options like mental representations, verbal details and brand image as alternatives to touch but the use of touch-enabling technology can revolutionise the way online products are perceived. The study adds value by relating NFT with online preferences, showrooming and webrooming.
机译:目的-如今,随着人们可以在家中舒适地购买商品,在线购物已变得司空见惯。但是,由于消费者无法触摸产品,因此此类环境无法提供完整的感官互动,这对于某些类别的产品(例如服装)而言非常重要。因此,为了确定每个人是否均等地寻求触摸,本文的目的是要解决一个人在触摸偏好方面的差异。该研究还评估了客户对采用触摸支持技术的反应,该技术可以在某种程度上弥补触摸不足的问题。最后,该研究包括客户对陈列室和网络室的看法。设计/方法/方法-通过在线和离线问卷共收到203份答复。使用SPSS 23版,使用ANOVA,相关性和回归分析对数据进行了分析。结果-结果表明,性别对女性的NFT有较高的影响。 NFT高的人更喜欢在商店购买商品,而NFT低的人则对在线和商店选择都感到满意。最后,发现NFT对在线购买行为有重大影响。在线零售商使用的新技术将打破真实触摸和虚拟触摸之间的障碍。独创性/价值-尽管以前的作者提供了多种选择,例如心理表现,言语细节和品牌形象作为触摸的替代方法,但是使用触摸支持技术可以彻底改变人们对在线产品的认知方式。这项研究通过将NFT与在线偏好,展示厅和网络室相关联来增加价值。

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