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Virtual Reality Using Smart-Devices in Educational Frameworks: Case Study: Museum Casa Batllo

机译:在教学框架中使用智能设备的虚拟现实:案例研究:巴特罗博物馆

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The main aim of this study is to improve the understanding of historical buildings through the use of advanced visual technologies. The main innovative features of the project are focused on the use of mobile and wearable technologies, the indoor location, and their mixed assessment an educational project. We will use smartphones, virtual reality and indoor positioning systems. Both the devices and the users' experience will be assessed with a quantitative and a qualitative approach. The proposal seeks to complement, the real experience of visiting an emblematic space (our case study: the Casa Batllo Museum, 1904-1906, Antonio Gaudi, Barcelona, Spain), in order to improve the spatial skills of architecture students and general visitors of this type of architectural landmarks.
机译:这项研究的主要目的是通过使用先进的视觉技术来提高对历史建筑的理解。该项目的主要创新功能集中在移动和可穿戴技术的使用,室内位置及其对教育项目的混合评估上。我们将使用智能手机,虚拟现实和室内定位系统。设备和用户的体验都将通过定量和定性的方法进行评估。该提案旨在补充参观象征性空间的真实经验(我们的案例研究:巴特罗之家博物馆,1904-1906年,西班牙巴塞罗那的安东尼奥·高迪),以提高建筑专业学生和一般游客的空间技能这种类型的建筑地标。

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