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Texture Recognition Using Gabor Filter for Extracting Feature Vectors With the Regression Mining Algorithm

机译:纹理识别使用Gabor滤波器用回归挖掘算法提取特征向量

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摘要

This article considered only natural types of texture and then applying the Gabor filter for better classifications. The concept used is to discard the stochastic features to avoid any mixing of feature vector while it is extracting from the image dataset. The proposed approach has considered the Gabor filter for texture recognition primarily but with the combined method of spatial width and orientation to get the optimal alignment, this optical alignment mine the maximum feature vector by applying the REP algorithm over the data mined from the texture. This will result in better accuracy in the results. Initially, the frequency response over the surface due to applying Gabor filter has been calculated and then the work proceeded in a manner that first natural images are loaded into the MATLAB tool then it is preprocessed, and then final classifications are performed for final results. The primarily concentrated over texture information of image datasets rather than the multispectral information along with REP regression algorithm to do actual mining of feature vectors. Unlike the conventional approach of the Gabor filter, this article focuses on the variance and spatial relationship between two or more than two pixels. The deviation calculated is used for normalizing the feature vectors, and the accuracy can be hence increase using the proposed commuted technique.
机译:本文仅考虑了自然类型的纹理,然后应用了Gabor滤波器以获得更好的分类。使用的概念是丢弃随机特征,以避免在从图像数据集中提取时的任何混合特征向量。所提出的方法已经考虑了用于纹理识别的Gabor滤波器,而是利用空间宽度和取向的组合方法来获得最佳对准,该光学对准通过将REP算法应用于从纹理所开采的数据应用来挖掘最大特征向量。这将导致结果的更好准确性。最初,已经计算了由应用Gabor滤波器的表面上的频率响应,然后通过将第一自然图像加载到Matlab工具中的方式进行,然后进行预处理,然后针对最终结果执行最终分类。主要集中在图像数据集的纹理信息,而不是多光谱信息以及REP回归算法,以进行特征向量的实际挖掘。与传统方法的传统方法不同,本文侧重于两种或两像素之间的方差和空间关系。计算的偏差用于归一化特征向量,并且可以使用所提出的屈服技术来增加精度。

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