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Research on resource allocation algorithm of wireless network based on game feedback

机译:基于游戏反馈的无线网络资源分配算法研究

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In order to solve the problems of poor de-noising low-resource utilisation, low fairness and serious interruption in resource allocation algorithm of wireless network based on chaotic immune algorithm, a wireless network resource allocation algorithm based on game feedback is proposed in this paper, which combines wavelet transform domain interpolation with low-pass filter combination. Effective de-noising of transmission resources; classification of users based on game theory, establishment of optimisation utility function, analysis of channel distribution. By comparing the two existing algorithms, the simulation environment is constructed, and the performance comparison experiments are carried out from four aspects: de-noising effect, resource utilisation, fairness and interruption. The results show that the algorithm is highly de-noising, improve the efficiency of resource utilisation and fairness of allocation, and allocates 0 interruption rate. Therefore, the method can flexibly configure and dynamically adjust the available resources of wireless transmission part to maximise transmission efficiency.
机译:为了解决基于混沌免疫算法的无线网络资源分配算法的低通知低资源利用,低公平性和严重中断的问题,本文提出了一种基于游戏反馈的无线网络资源分配算法,将小波变换域插值与低通滤波器组合相结合。有效的传输资源过失;基于博弈论的用户分类,确定优化效用功能,信道分布分析。通过比较这两个现有算法,构建了模拟环境,并且性能比较实验是从四个方面进行的:取消通知效果,资源利用,公平性和中断。结果表明,该算法具有高度脱洞,提高资源利用率和分配公平性,并分配0中断率。因此,该方法可以灵活地配置和动态地调整无线传输部件的可用资源,以最大化传输效率。

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