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Resource Allocation in Edge-Computing Based Wireless Networks Based on Differential Game and Feedback Control

机译:基于差分游戏和反馈控制的基于边缘计算的基于边缘计算的资源分配

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摘要

In this paper, we have proposed a differential game model to optimally solve the resource allocation problems in the edge-computing based wireless networks. In the proposed model, a wireless network with one cloud-computing center (CC) and lots of edge services providers (ESPs) is investigated. In order to provide users with higher services quality, the ESPs in the proposed wireless network should lease the computing resources from the CC and the CC can allocate its idle cloud computing resource to the ESPs. We will try to optimally allocate the edge computing resources between the ESPs and CC using the differential game and feedback control. Based on the proposed model, the ESPs can choose the amount of computing resources from the CC using feedback control, which is affected by the unit price of computing resources controlled by the CC. In the simulation part, the optimal allocated resources for users' services are obtained based on the Nash equilibrium of the proposed differential game. The effectiveness and correctness of the proposed scheme is also verified through the numerical simulations and results.
机译:在本文中,我们提出了一种差异游戏模型,以最佳地解决基于边缘计算的无线网络中的资源分配问题。在所提出的模型中,研究了具有一个云计算中心(CC)和大量边缘服务提供商(ESP)的无线网络。为了为用户提供更高的服务质量,所提出的无线网络中的ESP应该从CC租用计算资源,并且CC可以将其空闲云计算资源分配给ESP。我们将尝试使用差分游戏和反馈控制来最佳地分配ESP和CC之间的边缘计算资源。基于所提出的模型,ESP可以使用反馈控制选择来自CC的计算资源量,这些反馈控制受CC控制的计算资源的单价的影响。在模拟部分中,基于所提出的差异游戏的纳什平衡来获得用户服务的最佳分配资源。通过数值模拟和结果还验证了所提出的方案的有效性和正确性。

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