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首页> 外文期刊>International journal of human-computer interaction >Evaluating Photoplethysmogram as a Real-Time Cognitive Load Assessment during Game Playing
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Evaluating Photoplethysmogram as a Real-Time Cognitive Load Assessment during Game Playing

机译:在游戏过程中评估光电容积描记作为实时认知负荷评估

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摘要

Accurate evaluation for user experience during computer game playing is very important in optimizing game design to improve the gaming experience. When evaluating user experiences, the concept of cognitive load is crucial for dynamically responding to game players' mental status. In our former studies, the photoplethysmogram (PPG)-based Stress-Induced Vascular Response Index (sVRI) shows better sensitivity and reliability in measuring cognitive loads compared with heart-rate variation, blood pressure, and galvanic skin response. In this study, we use memory matrixes and Pop Cap's tower defense game Plants vs. Zombies as cognitive tasks and use sVRI to assess players' cognitive load dynamically during the real-time computer games. Evaluations on cognitive tasks verified the usability of sVRI in comparison with other indexes derived from PPG, such as heartbeat interval, area under curve, digital pulse amplitude, reflection index, and inflection point area ratio. Our findings indicate the potential of sVRI for assessing game players' mental workload in real time.
机译:在优化游戏设计以改善游戏体验时,准确评估计算机游戏过程中的用户体验非常重要。在评估用户体验时,认知负荷的概念对于动态响应游戏玩家的心理状态至关重要。在我们以前的研究中,与心率变化,血压和皮肤电反应相比,基于光电容积描记(PPG)的压力诱发血管反应指数(sVRI)在测量认知负荷方面显示出更好的敏感性和可靠性。在这项研究中,我们使用记忆矩阵和Pop Cap的塔防游戏《植物大战僵尸》作为认知任务,并使用sVRI在实时计算机游戏中动态评估玩家的认知负担。对认知任务的评估证实了sVRI与PPG得出的其他指标(如心跳间隔,曲线下面积,数字脉搏幅度,反射指数和拐点面积比)相比的可用性。我们的发现表明,sVRI可以实时评估游戏玩家的心理工作量。

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