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Parallel agent-based simulation of individual-level spatial interactions within a multicore computing environment

机译:基于并行代理的多核计算环境中个人级别空间交互的仿真

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The computational approach of agent-based models (ABMs) supports the representation of interactions among spatially situated individuals as a decentralized process giving rise to space-time complexity in geographic systems. To cope with the computational complexity of these models, this article proposes a parallel approach that leverages the power of multicore systems, as these architectures have quickly become ubiquitous in high-performance and desktop computing. An ABM of individual-level spatial interaction that simulates information exchange, spatial diffusion of opinion development, and consensus building among decision makers is proposed to demonstrate the advantages of the parallel approach against its sequential counterpart. This study focuses on two key spatial properties of the interaction system of interest, the extent and range of interaction, and examines their influence on the computing performance of the proposed parallel model and the performance scalability of the model as more computing resources are added. Significant influence from these two properties is found and can be attributed to three possible sources of effects, namely the model level, the parallelization level, and the platform level. It is suggested that these effects should be taken into consideration when leveraging multicore computing resources for the development of parallel ABMs.
机译:基于代理的模型(ABM)的计算方法支持将空间位置上的个体之间的交互表示为分散过程,从而在地理系统中引起时空复杂性。为了应对这些模型的计算复杂性,本文提出了一种利用多核系统功能的并行方法,因为这些体系结构已在高性能和桌面计算中迅速普及。提出了一种模拟信息交换,观点发展的空间扩散以及决策者之间达成共识的个人级空间交互ABM,以证明并行方法相对于其顺序对应方法的优势。这项研究的重点是感兴趣的交互系统的两个关键空间属性,即交互的程度和范围,并研究了它们对所提出的并行模型的计算性能的影响以及随着添加更多计算资源而对模型的性能可伸缩性的影响。发现了这两个属性的重大影响,并且可以将其归因于三个可能的影响源,即模型级别,并行化级别和平台级别。建议在利用多核计算资源开发并行ABM时应考虑这些影响。

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