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TCP CONGESTION CONTROL PROTOCOLS OVER UMTS WCDMA NETWORK

机译:WCDMA网络上UMTS上的TCP拥塞控制协议

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摘要

Universal Mobile Telecommunication Network (UMTS) deal with various packet losses. These packet losses developed in network due to channel fading and shadowing. Contention in network should maintain by TCP end-to-end semantics and depcndency on intermediate nodes is minimized. Recent development in 3G UMTS networks new services provide to users makes it necessary for improving TCP's efficiency and resource utilization. In this paper, we implement various TCP protocol's flavous on UMTS networks. TCP is reliable protocol but with a problem of slow start. This paper simulate the effiency of different TCP variants i.e. TCP RENO, TCP TAHOE, TCP SACK and TCP NEWRENO. Performance comparision is done between all of these TCP variants on UMTS network. Simulation results shows that which TCP version perform better in UMTS network and how long take time to send and receive a FTP file. These protocols are inspected based on 'FTP traffic sent (packets/seconds)', 'FTP traffic received (packets/seconds)' and TCP connection (Congestion Window)'.
机译:通用移动电信网络(UMTS)处理各种分组丢失。这些数据包丢失是由于信道衰落和阴影在网络中形成的。网络中的争用应通过TCP端到端语义来维护,并且最小化中间节点上的依赖。 3G UMTS网络的最新发展是向用户提供新服务,因此有必要提高TCP的效率和资源利用率。在本文中,我们在UMTS网络上实现了各种TCP协议。 TCP是可靠的协议,但存在启动缓慢的问题。本文模拟了不同TCP变体(即TCP RENO,TCP TAHOE,TCP SACK和TCP NEWRENO)的效率。在UMTS网络上所有这些TCP变体之间进行了性能比较。仿真结果表明,哪种TCP版本在UMTS网络中性能更好,以及发送和接收FTP文件需要花费多长时间。根据“发送的FTP流量(数据包/秒)”,“接收的FTP流量(数据包/秒)”和“ TCP连接(拥塞窗口)”检查这些协议。

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