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首页> 外文期刊>International journal of communication networks and distributed systems >Utility maximisation-based game theoretic approach for resource allocation in clouds
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Utility maximisation-based game theoretic approach for resource allocation in clouds

机译:基于实用的最大化游戏理论方法,用于云中的资源分配

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摘要

The applications that are being installed and run on the mobile devices need a platform of services offered on-demand and be reliable. These services are promised by cloud computing, where resource allocation plays a major role in providing the services and delivering the quality of service (QoS) to the cloud users. The task of provisioning the resources to the cloud users becomes challenging considering the proliferation in the number of users using the cloud on every day basis. The users in this context of proliferation can be considered as mobile nodes that need faster access to communicate among different devices and services. In this paper, the resource allocation on cloud is considered as a game between the clients or the users of the cloud submitting their tasks onto the cloud. Further, a utility maximisation approach as a game theoretic model for an efficient resource allocation in cloud computing is explored in this paper.
机译:在移动设备上安装和运行的应用程序需要提供按需提供的服务平台并可靠。这些服务是由云计算承诺的,其中资源分配在提供服务和将服务质量(QoS)提供给云用户的主要作用。将资源提供给云用户的任务在每天基础上考虑使用云的用户数量的扩散挑战。在这种增殖上下文中的用户可以被视为需要更快地访问不同设备和服务的移动节点。在本文中,云上的资源分配被视为客户端或将其任务提交到云中的云的用户之间的游戏。此外,本文探讨了云计算中有效资源分配的游戏理论模型的实用最大化方法。

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