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首页> 外文期刊>International Journal of Clothing Science and Technology >An expert system to improve the functioning of the clothing industry: A development methodology
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An expert system to improve the functioning of the clothing industry: A development methodology

机译:改善服装业功能的专家系统:一种开发方法

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Purpose - Today the garment industry in Mexico is vulnerable to complex problems. This type of industry is subject to influences which over time, modify the perceptions of those involved in the design process due to the fact that they face problems that have both objective and subjective characteristics. In this study the authors used interviews, direct observation methodology, and theoretical argumentation to obtain the experts knowledge as they describe the problems that arise in the process of garment design for Mexican markets. The purpose of this paper is to generate a methodology so that the expert in this field will become highly specialized, resulting in heightened abilities and reinforcing them with the methodology of soft systems and the design management model (DMM). The results suggest that they are applicable to any area of design. Design/methodology/approach - The success or failure of expert system (ES) depends directly on the acquisition of knowledge (Mendez-Gurrola, 2007, 2012), to accomplish that, three large groups of techniques are used to extract that knowledge: manual, semiautomatic, and automatic. Within the group of manual techniques, interviews, protocol analysis, questionnaires, direct on site observation, and the extraction of closed curves are emphasized. This technique is chosen for its ability to extract the particular type of knowledge being sought. The knowledge of the dominion expert in the design process applied to the clothing industry in Mexico is based on processes and at the same time is episodic, meaning that part of the procedure is automated and each step of the process triggers the next. This knowledge is also based on experience which is of an autobiographical nature. Findings - First, when one simulates human behavior, the hardest thing is to choose a knowledge representation that conforms as closely as possible to its emulation. According to, choosing a given type of knowledge representation is an art that is discovered little by little. And this is true as one designs and assembles a representation, when one realizes how far the authors are from imitating the design of the human brain processes, and discovers or invents methodologies to achieve it, combining the results of investigations into knowledge representation, cognitive psychology, and cognitive engineering. Second, solving any complex situation in the design process function of the clothing industry is no easy task. It requires plenty of experience in the manufacturing process. One needs the ability to identify the signals emitted by complex situations, and being able to stop them in time before they create irreversible damage. By merging the soft system methodology (SSM) and DMM with the experts' abilities and knowledge (the result being the EXITUS model (EM)), makes knowledge modeling possible. A problem cannot be solved if it is unknown, if the problem persists and grows it becomes more complex. By describing a problem, based on: its origin, its relationship, and its effects, it also confers the ability to solve it. Thereby, an SBC with the characteristics presented in this paper, not only improves the design process function as a whole, it also contributes to achieving corporate success. Finally, it influences directly on: a quality product; market positioning; and good economic results. First, the SBC-EXITUS was tested and endorsed by expert management designers. When a designer identifies a complex problem using the SBC-EXITUS system, he is capable of verifying its existence with facts and real life situations. This enables quicker decision making decisions, which saves time and money, due to the fact that a non-desirable state of affairs may be contemplated in advance. Fourth, in this project an SBC named SBC-EXITUS has been implemented using the SSM and the DMM, with the purpose of detecting possible problems in the design process of the clothing industry. Its implementation is developed by the use of production rules. Fifth, utilizing the methodology and the production rules like knowledge representation technique, make possible to acquire dominion knowledge in complex problems as in the study case clothing industry in Mexico. This approach is also applicable to other areas of design. Practical implications - Utilizing the methodology and the production rules like knowledge representation technique, make possible to acquire dominion knowledge in complex problems as in the study case clothing industry in Mexico. This approach is also applicable to the garment industry in the international context, as well as to other areas of design such as architecture, furniture, and others. The EM is a generic methodology. In this research and case, it has been applied in a design process within the garment industry, specifically in a case in Mexico. Yet this does not limit its use in a different context and problem situation. Having in mind the difference between countries in aspects such as sponsoring, technology, worker skills, marketing, etc. the tools for diagnostics in the Appendix 2, may be adapted to each context with enriched questions directed to specific aspects involved. Every new application allows facts and production rules that make the use of ES more efficient. Social implications - The ES-EXITUS was tested and endorsed by expert management designers. When a designer identifies a complex problem using the ES-EXITUS, he is capable of verifying its existence with facts and real life situations. This enables quicker decision making decisions, which saves time and money, due to the fact that a non-desirable state of affairs may be contemplated in advance. Originality/value - Solving any complex situation in the design process function of the clothing industry is no easy task. It requires plenty of experience in the manufacturing process. One needs the ability to identify the signals emitted by complex situations, and being able to stop them in time before they create irreversible damage. By merging the SSM and DMM with the experts' abilities and knowledge (the result being the EM), makes knowledge modeling possible. A problem cannot be solved if it is unknown, if the problem persists and grows it becomes more complex. By describing a problem, based on: its origin, its relationship and its effects, it also confers the ability to solve it. Thereby, an SBC with the characteristics presented in this paper, not only improves the design process function as a whole, it also contributes to achieving corporate success. Finally, it influences directly on a quality product, market positioning, and good economic results.
机译:目的-如今,墨西哥的制衣业容易受到复杂问题的困扰。这类行业会受到影响,这些影响会随着时间的流逝而改变,因为它们所面临的问题既具有客观特征又具有主观特征,从而改变了设计过程中涉及的人员的观念。在这项研究中,作者使用访谈,直接观察方法和理论论证来获得专家知识,因为他们描述了墨西哥市场服装设计过程中出现的问题。本文的目的是生成一种方法,以便该领域的专家变得高度专业化,从而提高能力并通过软系统方法和设计管理模型(DMM)来增强它们。结果表明它们适用于任何设计领域。设计/方法/方法-专家系统(ES)的成败直接取决于知识的获取(Mendez-Gurrola,2007年,2012年),要实现这一目标,需要使用三大类技术来提取知识:手册,半自动和自动。在手动技术组中,强调了访谈,协议分析,问卷调查,直接现场观察以及闭合曲线的提取。选择该技术是因为其具有提取所寻求的特定类型知识的能力。统治专家对墨西哥服装行业应用的设计过程的知识是基于过程的,同时又是过程性的,这意味着过程的一部分是自动化的,并且过程的每个步骤都会触发下一个步骤。该知识也基于具有自传性质的经验。发现-首先,当模拟人的行为时,最困难的事情是选择一种尽可能与其模拟相符的知识表示。因此,选择给定类型的知识表示是一门被逐渐发现的艺术。当人们意识到作者距离模仿人脑过程的设计有多远,并发现或发明实现该方法的方法时,这就是事实,因为人们将研究的结果结合到知识表示,认知心理学中来。以及认知工程。其次,解决服装行业设计过程中的任何复杂情况都不是一件容易的事。它在制造过程中需要丰富的经验。一个人需要能够识别复杂情况下发出的信号,并能够在它们造成不可逆转的损害之前及时停止它们。通过将软系统方法论(SSM)和DMM与专家的能力和知识相结合(结果是EXITUS模型(EM)),可以进行知识建模。如果问题是未知的,则问题无法解决,如果问题持续存在并发展,则问题将变得更加复杂。通过基于问题的来源,关系和影响来描述问题,它还赋予解决问题的能力。因此,具有本文所述特征的SBC不仅改善了整个设计过程的功能,而且还为实现企业成功做出了贡献。最后,它直接影响:优质产品;市场定位;以及良好的经济效益。首先,SBC-EXITUS经过专家管理设计师的测试和认可。当设计师使用SBC-EXITUS系统识别出复杂的问题时,他便能够通过事实和现实情况验证其存在。由于可以事先考虑到不希望的事务状态,因此可以更快地进行决策,从而节省了时间和金钱。第四,在该项目中,已使用SSM和DMM实施了名为SBC-EXITUS的SBC,目的是检测服装行业设计过程中可能存在的问题。它的实现是通过使用生产规则来开发的。第五,利用方法和生产规则(例如知识表示技术),可以像墨西哥的服装研究行业一样,获得复杂问题中的统治知识。这种方法也适用于其他设计领域。实际意义-利用方法和生产规则(例如知识表示技术),可以像墨西哥的服装研究行业一样,在复杂问题中获得统治知识。这种方法也适用于国际范围内的制衣业,以及其他设计领域,例如建筑,家具等。 EM是一种通用方法。在这项研究和案例中,已将其应用于服装行业的设计过程中,特别是在墨西哥的案例中。但这并不限制其在不同上下文和问题情况下的使用。考虑到国家之间在赞助等方面的差异,技术,工人技能,市场营销等。附录2中的诊断工具可能会针对每种情况进行调整,其中包含针对所涉及特定方面的丰富问题。每个新应用程序都允许使用事实和生产规则,从而可以更有效地使用ES。社会影响-ES-EXITUS经过专家管理设计师的测试和认可。当设计师使用ES-EXITUS识别出复杂的问题时,他能够通过事实和现实生活情况验证其存在。由于可以事先考虑到不希望的事务状态,因此可以更快地进行决策,从而节省了时间和金钱。创意/价值-解决服装行业设计过程中的任何复杂情况并非易事。它在制造过程中需要丰富的经验。一个人需要能够识别复杂情况下发出的信号,并能够在它们造成不可逆转的损害之前及时停止它们。通过将SSM和DMM与专家的能力和知识相结合(结果是EM),可以进行知识建模。如果问题是未知的,则问题无法解决,如果问题持续存在并发展,则问题将变得更加复杂。通过基于问题的起源,关系和影响来描述问题,它还具有解决问题的能力。因此,具有本文所述特征的SBC不仅改善了整个设计过程的功能,而且还为实现企业成功做出了贡献。最后,它直接影响优质产品,市场定位和良好的经济效益。

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