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Children's embodied intuitive interaction - Design aspects of embodiment

机译:儿童体现直观的相互作用 - 实施方式的设计方面

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Intuitive features could make complex products and interfaces easier to use for children, and designing for embodied interactions is considered as one of the ways to make products and interfaces intuitive to use. However, there is lack of empirical study to validate this relationship and to determine how embodiment could be integrated in the design of products and interfaces. This study has explored embodiment for intuitive interaction in children. The research question for the study was: what is the role of design aspects of embodiment in facilitation of intuitive interaction in children in the context of tactile interactions. The study identified the extent to which design aspects of embodiment facilitate intuitive interaction in children. An observational study with 108 children (55 girls and 53 boys) was carried out. Half of them played with physical Jenga and the other half played with a virtual Jenga. The physical Jenga demonstrated more intuitive interactions than the equivalent virtual interface. Physical affordance is the prime contributor to children's intuitive interaction with physical products while perceived affordance is the prime contributor to children's intuitive interaction with virtual interfaces. Embodied interactions can be achieved through the following design aspects of embodiment - physical affordances, perceived affordances, scaffolding, emergence and cooperative activity. The study has further provided recommendations to make interfaces embodied and intuitive through the Enhanced Framework for Intuitive Interaction. These findings are significant as they provide insights into children's embodied and intuitive interactions, which contribute to the broader context of children's interaction with physical products and virtual interfaces.
机译:直观的功能可以使复杂的产品和界面更容易用于儿童,并且为体现的交互设计被认为是制造产品和接口直观使用的方法之一。然而,缺乏实证研究来验证这种关系,并确定如何在产品和接口设计中集成实施例。本研究已经探索了儿童直观互动的实施例。研究的研究问题是:在触觉相互作用的背景下,实施例的设计方面的设计方面的作用是什么样的促进儿童的直观互动。该研究确定了实施方案的设计方面的程度促进了儿童的直观互动。进行了一个有108名儿童(55名女孩和53名男孩)的观察研究。其中一半用身体jenga演奏,另一半与虚拟jenga一起玩。物理jenga展示比等效的虚拟接口更直观的互动。身体承受者是儿童直观互动与物理产品的主要贡献者,同时感知是儿童与虚拟界面直观互动的主要贡献者。通过以下设计方面可以实现体现的相互作用 - 物理带来的,感知的承受,脚手架,出苗和合作活动。该研究进一步提出了建议,通过增强框架进行直观互动的增强框架,使体现和直观的接口。这些发现是重大的,因为它们提供对儿童体现和直观的互动的见解,这有助于儿童与物理产品和虚拟接口的互动的更广泛的背景。

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