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Multi-level timing and fault simulation on GPUs

机译:GPU上的多级定时和故障仿真

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In CMOS technology first-order parametric faults during manufacturing can exhibit severe changes in the timing as well as in the functional behavior of cells. Since these faults are hard to detect by conventional tests, the accurate simulation of these low-level faults plays an important role for test validation. However, pure low-level fault simulation approaches impose a high computational complexity that can quickly become inapplicable to larger simulation problems due to limitations in scalability.In this paper, the first parallel multi-level fault simulation approach on graphics processing units (GPUs) is presented. The approach utilizes both logic level and switch level descriptions concurrently in a mixed-abstraction timing simulation. The abstraction is lowered in user-defined so-called regions of interest that locally increase the modeling accuracy enabling low-level first-order parametric fault injection. Resulting signal waveforms are transformed between the different abstractions transparently. This way a fast, versatile and efficient multi-level fault simulation approach on GPUs is created that scales for designs with millions of cells while achieving high simulation throughput with runtime savings of up to 84% compared to full switch level simulations.
机译:在CMOS技术中,制造期间的一阶参数故障可能会在时序以及电池的功能行为方面显示出严重的变化。由于这些故障很难通过常规测试检测到,因此这些低级别故障的准确仿真对于测试验证起着重要作用。然而,由于可扩展性的限制,纯的低级故障仿真方法具有较高的计算复杂度,因此可能很快不适用于较大的仿真问题。本文中,第一种并行处理图形处理单元(GPU)的并行多级故障仿真方法是提出了。该方法在混合抽象时序仿真中同时利用逻辑电平和开关电平的描述。在用户定义的所谓关注区域中降低了抽象度,该定义区域局部提高了建模精度,从而实现了低级一阶参数故障注入。产生的信号波形在不同抽象之间透明转换。这样,就创建了一种在GPU上快速,通用和高效的多级故障仿真方法,该方法可扩展到具有数百万个单元的设计,同时实现高仿真吞吐量,与全开关级仿真相比,可节省高达84%的运行时间。

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