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Wrinkle Rendering of Terrain Models in Chinese Landscape Painting

机译:中国山水画中地形模型的皱纹渲染

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摘要

Landscapes have been the main theme in Chinese painting for over one thousand years. Chinese ink painting is a form of non-photorealistic rendering. Terrain is the major subject in Chinese landscape painting, and surface wrinkles are important in conveying the orientation of mountains and contributing to the atmosphere. Over the centuries, masters of Chinese landscape painting have developed various kinds of wrinkles. This work develops a set of novel methods for rendering wrinkles in Chinese landscape painting. A three-dimensional terrain is drawn as an outline and wrinkles, using information on the shape, shade and orientation of the terrain's polygonal surface. The major contribution of this work lies in the modeling and implementation of six major types of wrinkles on the surface of terrain, using traditional Chinese brush techniques. Users can select a style of wrinkle and input parameters to control the desired effect. The proposed method then completes the painting process automatically.
机译:一千多年来,山水画一直是中国绘画的主题。中国水墨画是非真实感渲染的一种形式。地形是中国山水画的主要主题,表面皱纹对于传达山脉的方位和改善大气非常重要。几个世纪以来,中国山水画大师已经发展出各种皱纹。这项工作开发了一套新颖的方法来渲染中国山水画中的皱纹。使用有关地形多边形表面的形状,阴影和方向的信息,将三维地形绘制为轮廓和皱纹。这项工作的主要贡献在于使用传统的中国画笔技术对地形上的六种主要类型的皱纹进行建模和实现。用户可以选择一种皱纹样式并输入参数来控制所需的效果。所提出的方法然后自动完成绘画过程。

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