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Frame Synchronization for Depth-Based 3D Video Using Edge Coherence

机译:使用边缘相干性的基于深度的3D视频的帧同步

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摘要

A method of frame synchronization between the color video and depth-map video for depth based 3D video using edge coherence is proposed. We find a synchronized pair of frames using edge coherence by computing the maximum number of overlapped edge pixels between the color video and depth-map video in regions of temporal frame difference. The experimental results show that the proposed method can be used for synchronization of depth-based 3D video and that it is robust against Gaussian noise with σ = less than 30 and video compression by H.264/AVC with QP = less than 44.
机译:提出了一种基于边缘相干性的基于深度的3D视频彩色视频与深度图视频之间的帧同步方法。通过计算时间帧差异区域中彩色视频和深度图视频之间重叠边缘像素的最大数量,我们使用边缘相干性找到一对同步帧。实验结果表明,该方法可用于基于深度的3D视频的同步,并且对于σ=小于30的高斯噪声和QP =小于44的H.264 / AVC视频压缩具有鲁棒性。

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