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Saliency-Aware Texture Smoothing

机译:显着感知纹理平滑

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摘要

Texture smoothing aims to smooth out textures in images, while retaining the prominent structures. This paper presents a saliency-aware approach to the problem with two key contributions. First, we design a deep saliency network with guided non-local blocks (GNLBs) for learning long-range pixel dependencies by taking the predicted saliency map at former layer as the guidance image to help suppress the non-saliency regions in the shallow layer. The GNLB computes the saliency response at a position by a weighted sum of features at all positions, and enables us to produce results that outperform existing deep saliency models. Second, we formulate a joint optimization framework to take saliency information when iteratively separating textures from structures: on the texture layer, we smooth out structures with the help of the saliency information and migrate structures from the texture to structure layer, while on the structure layer, we adopt another deep model to detect edges and simultaneous sparse coding to push textures back to the texture layer. We tested our method on a rich variety of images and compared it with several state-of-the-art methods. Both visual and quantitative comparison results show that our method better preserves structures while removing the texture components.
机译:纹理平滑旨在平滑图像中的纹理,同时保留突出的结构。本文提出了两个主要贡献问题的显着感知方法。首先,我们通过将前层处的预测显着图作为引导图像以帮助抑制浅层中的非显着区域来设计具有引导非本地块(GNLBS)的深度显着性网络,以帮助抑制浅层中的非显着区域来学习远程像素依赖性。 GNLB通过所有位置的加权特征的加权之和计算位置处的显着响应,并使我们能够产生优于现有的深度显着模型的结果。其次,我们制定联合优化框架,在纹理层上迭代地分离纹理:在纹理层上,在结构层的帮助下迁出结构,在结构层的帮助下迁移结构,我们采用另一个深度模型来检测边缘和同时稀疏编码,将纹理推回纹理层。我们在丰富的图像上测试了我们的方法,并将其与几种最先进的方法进行了比较。视觉和定量比较结果均显示我们的方法更好地保留了结构的同时拆下纹理组件。

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