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Classifying and controlling encoding quality for textured, dark smooth and smooth video content

机译:分类和控制编码纹理的质量,以获得暗淡,平滑和平滑的视频内容

摘要

Techniques and tools for content classification and adaptive quantization are described. In an example implementation, a video encoding tool classifies blocks as textured, dark smooth or other smooth. The tool classifies a block as textured or non-textured by comparing the energy of AC coefficients for the block to a texture threshold, which can be set using a non-linear mapping of possible texture classification levels to possible texture thresholds. If a block is not textured, the tool further classifies the block as dark smooth or smooth depending on average intensity value for the block. Using the classification information and one or more control parameters to control bit allocation for dark smooth content relative to other smooth content, the tool encodes the video and outputs encoded video information. Example multi-pass approaches to setting the control parameters are also described.
机译:描述了用于内容分类和自适应量化的技术和工具。在示例实现中,视频编码工具将块分类为带纹理的,暗的平滑或其他平滑。该工具通过将块的AC系数的能量与纹理阈值进行比较,将该块分类为纹理或非纹理块,可以使用可能的纹理分类级别到可能的纹理阈值的非线性映射来设置该纹理阈值。如果没有纹理块,则工具会根据该块的平均强度值将该块进一步分类为暗平滑或平滑。使用分类信息和一个或多个控制参数来控制相对于其他平滑内容的暗平滑内容的位分配,该工具对视频进行编码并输出编码的视频信息。还描述了用于设置控制参数的示例性多遍方法。

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