首页> 外文期刊>IEEE transactions on visualization and computer graphics >Interactive stereoscopic rendering of volumetric environments
【24h】

Interactive stereoscopic rendering of volumetric environments

机译:立体环境的交互式立体渲染

获取原文
获取原文并翻译 | 示例
       

摘要

We present an efficient stereoscopic rendering algorithm supporting interactive navigation through large-scale 3D voxel-based environments. In this algorithm, most of the pixel values of the right image are derived from the left image by a fast 3D warping based on a specific stereoscopic projection geometry. An accelerated volumetric ray casting then fills the remaining gaps in the warped right image. Our algorithm has been parallelized on a multiprocessor by employing effective task partitioning schemes and achieved a high cache coherency and load balancing. We also extend our stereoscopic rendering to include view-dependent shading and transparency effects. We have applied our algorithm in two virtual navigation systems, flythrough over terrain and virtual colonoscopy, and reached interactive stereoscopic rendering rates of more than 10 frames per second on a 16-processor SGI challenge.
机译:我们提出了一种有效的立体渲染算法,该算法支持在基于大型3D体素的环境中进行交互式导航。在此算法中,右图像的大多数像素值是基于特定的立体投影几何形状通过快速3D变形从左图像中得出的。然后,加速的体积射线投射将填充变形的右图像中的其余间隙。我们的算法已通过采用有效的任务划分方案在多处理器上并行化,并实现了高缓存一致性和负载平衡。我们还扩展了立体渲染,以包括依赖于视图的阴影和透明度效果。我们已将算法应用到两个虚拟导航系统中,即穿越地形和虚拟结肠镜检查,并在16处理器SGI挑战下达到了每秒10帧以上的交互式立体渲染速率。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号