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An infrastructure for realizing custom-tailored augmented reality user interfaces

机译:用于实现量身定制的增强现实用户界面的基础架构

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摘要

Augmented reality (AR) technologies are rapidly expanding into new application areas. However, the development of AR user interfaces and appropriate interaction techniques remains a complex and time-consuming task. Starting from scratch is more common than building upon existing solutions. Furthermore, adaptation is difficult, often resulting in poor quality and limited flexibility with regard to user requirements. In order to overcome these problems, we introduce an infrastructure for supporting the development of specific AR interaction techniques and their adaptation to individual user needs. Our approach is threefold: a flexible AR framework providing independence from particular input devices and rendering platforms, an interaction prototyping mechanism allowing for fast prototyping of new interaction techniques, and a high-level user interface description, extending user interface descriptions into the domain of AR. The general usability and applicability of the approach is demonstrated by means of three example AR projects.
机译:增强现实(AR)技术正在迅速扩展到新的应用领域。但是,AR用户界面和适当的交互技术的开发仍然是一项复杂而耗时的任务。从头开始比在现有解决方案上构建更普遍。此外,适应是困难的,通常导致质量差和关于用户需求的灵活性受限。为了克服这些问题,我们引入了一个基础架构,以支持特定的AR交互技术的发展及其对单个用户需求的适应性。我们的方法有三方面:提供独立于特定输入设备和渲染平台的灵活的AR框架,允许快速进行新交互技术原型化的交互原型机制以及高级用户界面描述,将用户界面描述扩展到AR领域。通过三个示例AR项目演示了该方法的一般可用性和适用性。

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