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An exact interactive method for exploring the efficient facets of multiple objective linear programming problems with quasi-concave utility functions

机译:探索具有拟凹效用函数的多目标线性规划问题有效方面的一种精确交互方法

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摘要

Many real-world problems can be formulated as multiple-objective linear programming (MOLP) problems. In the search for the best compromise solution for conflicting and noncommensurate objectives, a quasiconcave preference structure (utility function) is used that is more flexible and general than pseudoconcave, concave, and linear utility functions. Since the complete assessment of such a utility function is very difficult or impossible, an interactive method is developed in which, with a minimum of simple questions to the decision-maker (DM), the best compromise solution can be obtained. The DM responds to either paired comparison or simple trade-off questions. Conversion of tradeoff questions to paired comparison is discussed. The method also uses linear approximations of the nonlinear utility function to improve convergence rate. A procedure is provided for identifying efficient tradeoffs on the efficient facet so that only efficient alternatives are generated. Convergence with a limited number of questions is proven for quasiconcave and pseudoconcave utility functions.
机译:许多现实世界中的问题可以表述为多目标线性规划(MOLP)问题。在寻找有冲突和不相称目标的最佳折衷解决方案时,使用了拟凹偏好结构(效用函数),该结构比伪凹,凹和线性效用函数更灵活,更通用。由于很难或不可能对这种效用函数进行全面评估,因此开发了一种交互式方法,其中在向决策者(DM)提出最少问题的情况下,可以获得最佳的折衷解决方案。 DM响应配对比较或简单权衡的问题。讨论了权衡问题到配对比较的转换。该方法还使用非线性效用函数的线性近似来提高收敛速度。提供了一种在有效方面上识别有效权衡的过程,以便仅生成有效的替代方案。拟凹和伪凹效用函数证明了有限数量的问题的收敛性。

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