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首页> 外文期刊>IEEE Transactions on Nuclear Science >High-speed parallel implementation of a modified PBR algorithm on DSP-based EH topology
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High-speed parallel implementation of a modified PBR algorithm on DSP-based EH topology

机译:在基于DSP的EH拓扑上高速并行实现改进的PBR算法

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Algebraic Reconstruction Technique (ART) is an age-old method used for solving the problem of three-dimensional (3-D) reconstruction from projections in electron microscopy and radiology. In medical applications, direct 3-D reconstruction is at the forefront of investigation. The simultaneous iterative reconstruction technique (SIRT) is an ART-type algorithm with the potential of generating in a few iterations tomographic images of a quality comparable to that of convolution backprojection (CBP) methods. Pixel-based reconstruction (PBR) is similar to SIRT reconstruction, and it has been shown that PBR algorithms give better quality pictures compared to those produced by SIRT algorithms. In this work, we propose a few modifications to the PBR algorithms. The modified algorithms are shown to give better quality pictures compared to PBR algorithms. The PBR algorithm and the modified PBR algorithms are highly compute intensive, Not many attempts have been made to reconstruct objects in the true 3-D sense because of the high computational overhead. In this study, we have developed parallel two-dimensional (2-D) and 3-D reconstruction algorithms based on modified PBR. We attempt to solve the two problems encountered by the PBR and modified PBR algorithms, i.e., the long computational time and the large memory requirements, by parallelizing the algorithm on a multiprocessor system. We investigate the possible task and data partitioning schemes by exploiting the potential parallelism in the PBR algorithm subject to minimizing the memory requirement. We have implemented an extended hypercube (EH) architecture for the high-speed execution of the 3-D reconstruction algorithm using the commercially available fast floating point digital signal processor (DSP) chips as the processing elements (PEs) and dual-port random access memories (DPR) as channels between the PEs. We discuss and compare the performances of the PBR algorithm on an IBM 6000 RISC workstation, on a Silicon Graphics Indigo 2 workstation, and on an EH system. The results show that an EH(3,1) using DSP chips as PEs executes the modified PBR algorithm about 100 times faster than an LBM 6000 RISC workstation. We have executed the algorithms on a 4-node IBM SP2 parallel computer. The results show that execution time of the algorithm on an EH(3,1) is better than that of a 4-node IBM SP2 system. The speed-up of an EH(3,1) system with eight PEs and one network controller is approximately 7.85.
机译:代数重建技术(ART)是一种古老的方法,用于解决从电子显微镜和放射学中的投影进行三维(3-D)重建的问题。在医疗应用中,直接3D重建处于研究的最前沿。同时迭代重建技术(SIRT)是一种ART类型的算法,具有在几次迭代中生成断层图像的潜力,其质量可与卷积反投影(CBP)方法相媲美。基于像素的重建(PBR)与SIRT重建相似,并且已经显示,与SIRT算法产生的图像相比,PBR算法可提供更好的图像质量。在这项工作中,我们提出了对PBR算法的一些修改。与PBR算法相比,修改后的算法显示出更好的图像质量。 PBR算法和改进的PBR算法是高度计算密集型的,由于计算量大,尚未进行很多尝试以真实的3D方式重建对象。在这项研究中,我们已经开发了基于改进的PBR的并行二维(2-D)和3-D重建算法。我们试图通过在多处理器系统上并行化算法来解决PBR和改进的PBR算法遇到的两个问题,即计算时间长和内存需求大。我们通过在最小化内存需求的前提下利用PBR算法中的潜在并行性来研究可能的任务和数据分区方案。我们已经实现了扩展的超立方体(EH)架构,以使用商业上可用的快速浮点数字信号处理器(DSP)芯片作为处理元件(PE)和双端口随机访问来高速执行3-D重建算法。内存(DPR)作为PE之间的通道。我们讨论并比较PBR算法在IBM 6000 RISC工作站,Silicon Graphics Indigo 2工作站和EH系统上的性能。结果表明,使用DSP芯片作为PE的EH(3,1)执行改良的PBR算法的速度比LBM 6000 RISC工作站快100倍。我们已经在4节点IBM SP2并行计算机上执行了算法。结果表明,该算法在EH(3,1)上的执行时间比4节点IBM SP2系统的执行时间要好。具有8个PE和1个网络控制器的EH(3,1)系统的加速速度约为7.85。

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