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Sphere-bound-achieving coset codes and multilevel coset codes

机译:实现球绑定的陪集代码和多层次陪集代码

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摘要

A simple sphere bound gives the best possible tradeoff between the volume per point of an infinite array L and its error probability on an additive white Gaussian noise (AWGN) channel. It is shown that the sphere bound can be approached by a large class of coset codes or multilevel coset codes with multistage decoding, including certain binary lattices. These codes have structure of the kind that has been found to be useful in practice. Capacity curves and design guidance for practical codes are given. Exponential error bounds for coset codes are developed, generalizing Poltyrev's (1994) bounds for lattices. These results are based on the channel coding theorems of information theory, rather than the Minkowski-Hlawka theorem of lattice theory.
机译:一个简单的球边界在无限阵列L的每个点的体积与其在加性高斯白噪声(AWGN)通道上的错误概率之间提供了最佳平衡。结果表明,可以通过一大类陪集代码或具有多级解码的多级陪集代码来接近球面边界,包括某些二进制晶格。这些代码具有在实践中有用的那种结构。给出了容量曲线和实用规范的设计指南。提出了陪集代码的指数误差界,并推广了Poltyrev(1994)的晶格界。这些结果是基于信息论的信道编码定理,而不是基于格子理论的Minkowski-Hlawka定理。

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