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Fast maximum intensity projections of large medical data sets by exploiting hierarchical memory architectures

机译:通过利用分层存储体系结构,快速对大型医疗数据集进行最大强度投影

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Maximum intensity projections (MIPs) are an important visualization technique for angiographic data sets. Efficient data inspection requires frame rates of at least five frames per second at preserved image quality. Despite the advances in computer technology, this task remains a challenge. On the one hand, the sizes of computed tomography and magnetic resonance images are increasing rapidly. On the other hand, rendering algorithms do not automatically benefit from the advances in processor technology, especially for large data sets. This is due to the faster evolving processing power and the slower evolving memory access speed, which is bridged by hierarchical cache memory architectures. In this paper, we investigate memory access optimization methods and use them for generating MIPs on general-purpose central processing units (CPUs) and graphics processing units (GPUs), respectively. These methods can work on any level of the memory hierarchy, and we show that properly combined methods can optimize memory access on multiple levels of the hierarchy at the same time. We present performance measurements to compare different algorithm variants and illustrate the influence of the respective techniques. On current hardware, the efficient handling of the memory hierarchy for CPUs improves the rendering performance by a factor of 3 to 4. On GPUs, we observed that the effect is even larger, especially for large data sets. The methods can easily be adjusted to different hardware specifics, although their impact can vary considerably. They can also be used for other rendering techniques than MIPs, and their use for more general image processing task could be investigated in the future.
机译:最大强度投影(MIP)是血管造影数据集的重要可视化技术。有效的数据检查需要在保持图像质量的情况下每秒至少五帧的帧速率。尽管计算机技术取得了进步,但这项任务仍然是一个挑战。一方面,计算机断层扫描和磁共振图像的尺寸正在迅速增加。另一方面,渲染算法不会自动受益于处理器技术的进步,尤其是对于大型数据集。这是由于分级缓存存储器体系结构桥接了更快的处理能力和较慢的存储器访问速度。在本文中,我们研究了内存访问优化方法,并将其用于分别在通用中央处理器(CPU)和图形处理器(GPU)上生成MIP。这些方法可以在内存层次结构的任何级别上工作,并且我们证明了正确组合的方法可以同时优化层次结构的多个级别上的内存访问。我们提供性能测量结果以比较不同的算法变体,并说明相应技术的影响。在当前硬件上,对CPU内存层次结构的有效处理将渲染性能提高了3到4倍。在GPU上,我们观察到效果甚至更大,尤其是对于大型数据集。尽管这些方法的影响可能相差很大,但可以轻松地将它们调整为不同的硬件规格。它们还可以用于除MIP之外的其他渲染技术,并且将来可以将其用于更一般的图像处理任务。

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