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Three-Dimensional Local Binary Patterns for Hyperspectral Imagery Classification

机译:高光谱影像分类的三维局部二值模式

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摘要

The local binary pattern (LBP) is a simple and efficient texture descriptor for image processing. Recently, LBP has been introduced for feature extraction of hyperspectral imagery. Specifically, the LBP codes are extracted from the 2-D band images to capture the spatial correlation among neighboring pixels, and then the statistical histogram features from all bands, which could estimate the underlying distribution in local area, are concatenated together for pixel-wise classification. However, since hyperspectral imagery contains rich spectral and spatial information, which is actually a 3-D data cube, the 2-D LBP (2-DLBP) model cannot fully exploit the joint spectral–spatial structure. In this paper, the 2-DLBP has been extended into 3-D LBP (3-DLBP) model through forming a 3-D regular octahedral frame to characterize the spectral–spatial relationship. In order to reflect the local continuous property of hyperspectral data in both the spectral and spatial domains, while ensuring the rotational invariance of the 3-DLBP model, the code patterns of 3-DLBP model have been divided into eight groups (including seven groups of “dense” patterns and one group of “nondense” patterns) based on the consistency of spectral–spatial topology structure. Specifically, the patterns in seven “dense” groups correspond to the microstructures in the 3-D domains (such as spots, edges, and flat areas), which has a high percentage in all the 3-DLBP patterns, while the rest patterns are aggregated and treated as the “nondense” patterns. The proposed method is thus called 3-D dense LBP (3-D2LBP) model. Moreover, instead of taking zero as the hard threshold, a slack variable has been introduced to enable the difference between the central pixel and the neighboring ones varying in a small interval, which could greatly decrease the impact of spectral variability and noise, and the discriminative power of the features has been further boosted. The slack threshold-based 3-D2LBP model is named ST-3-D2LBP. A series of experiments is conducted on three real hyperspectral imageries to demonstrate the effectiveness of the proposed two 3-D2LBP-based methods. The experimental results show that the performance of the proposed ST-3-D2LBP is significantly superior to that of 2-DLBP, which is also better than the 3-D2LBP model and several state-of-the-art hyperspectral classification methods.
机译:本地二进制模式(LBP)是用于图像处理的简单有效的纹理描述符。最近,已引入LBP用于高光谱图像的特征提取。具体而言,从2D波段图像中提取LBP代码以捕获相邻像素之间的空间相关性,然后将所有波段的统计直方图特征(可以估计局部区域的基础分布)串联在一起,以逐像素方式分类。但是,由于高光谱图像包含丰富的光谱和空间信息(实际上是3D数据立方体),因此2D LBP(2-DLBP)模型无法充分利用联合光谱空间结构。在本文中,通过形成3-D正则八面体框架以表征光谱空间关系,将2-DLBP扩展为3-D LBP(3-DLBP)模型。为了反映光谱和空间域中高光谱数据的局部连续性,同时确保3-DLBP模型的旋转不变性,将3-DLBP模型的代码模式分为八组(包括7组根据频谱空间拓扑结构的一致性,选择“密集”模式和一组“非密集”模式。具体而言,七个“密集”组中的图案对应于3-D域中的微结构(例如斑点,边缘和平坦区域),在所有3-DLBP图案中其比例很高,而其余图案为汇总并视为“密集”模式。因此,所提出的方法称为3-D密集LBP(3-D2LBP)模型。此外,为了避免中心像素与相邻像素之间的差异以较小的间隔变化,引入了一个松弛变量,而不是采用零作为硬性阈值,这可以极大地减少光谱可变性和噪声的影响,并具有区别性。功能的功能得到了进一步增强。基于松弛阈值的3-D2LBP模型称为ST-3-D2LBP。在三个真实的高光谱图像上进行了一系列实验,以证明所提出的两个基于3-D2LBP的方法的有效性。实验结果表明,所提出的ST-3-D2LBP的性能显着优于2-DLBP,这也优于3-D2LBP模型和几种最新的高光谱分类方法。

著录项

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  • 作者单位

    Computer Vision Research Institute, College of Computer Science and Software Engineering, Shenzhen University, Shenzhen, China;

    Computer Vision Research Institute, College of Computer Science and Software Engineering, Shenzhen University, Shenzhen, China;

    Shenzhen Key Laboratory of Spatial Information Smarting Sensing and Services, Shenzhen University, Shenzhen, China;

    School of Engineering and Information Technology, University of New South Wales, Canberra, NSW, Australia;

    Shenzhen Key Laboratory of Spatial Information Smarting Sensing and Services, Shenzhen University, Shenzhen, China;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Hyperspectral imaging; Feature extraction; Solid modeling; Computational modeling; Data models;

    机译:高光谱成像;特征提取;实体建模;计算建模;数据模型;
  • 入库时间 2022-08-17 13:12:16

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