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Fuzzy Nash Equilibriums in Crisp and Fuzzy Games

机译:脆和模糊博弈中的模糊纳什均衡

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In this paper, we introduce fuzzy Nash equilibrium to determine a graded representation of Nash equilibriums in crisp and fuzzy games. This interpretation shows the distribution of equilibriums in the matrix form of a game and handles uncertainties in payoffs. In addition, a new method to rank fuzzy values with the user's viewpoint is investigated. By this means, the definition of satisfaction function, which provides the result of comparison in the form of real value, is developed when users have preferences regarding the payoffs.
机译:在本文中,我们引入模糊纳什均衡来确定清晰和模糊博弈中纳什均衡的分级表示。这种解释显示了博弈矩阵形式的均衡分布,并处理了收益的不确定性。另外,研究了一种以用户的观点对模糊值进行排序的新方法。通过这种方式,当用户对收益有偏好时,就可以开发出满足功能的定义,该定义以实值的形式提供比较的结果。

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