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Stability and Efficiency of Unstructured File Sharing Networks

机译:非结构化文件共享网络的稳定性和效率

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摘要

We propose two unstructured file sharing games, unilateral and bilateral unstructured file sharing games, to study the interaction among self-interested players (users) of unstructured P2P file sharing applications. In a unilateral unstructured file sharing game, players compete for network resources (link bandwidth) by opening multiple connections to each other on multiple paths so as to maximize their individual benefits. A player always allows other players to connect to itself. Multiple concurrent connections are allowed on any path between a pair of players. Per-connection throughput is determined by the transport protocol implemented by users驴 computers. In a bilateral unstructured file sharing game, users adopt a Tit-for-Tat strategy, under which an active connection between two players is set up only when they both find it beneficial. Two players can set up at most one connection between themselves and bottlenecks occur only at upstream access links in a star network. For both games, we prove the existence of an equilibrium, quantify the efficiency losses of equilibria, and demonstrate the dynamic stability of equilibria in best-response or better-response dynamic game playing processes.
机译:我们提出两种非结构化文件共享游戏,即单边和双边非结构化文件共享游戏,以研究非结构化P2P文件共享应用程序的自利玩家(用户)之间的交互。在单方面的非结构化文件共享游戏中,玩家通过在多条路径上打开彼此的多个连接来争夺网络资源(链接带宽),从而最大化他们的个人利益。一个玩家总是允许其他玩家连接到自己。一对播放器之间的任何路径上都允许多个并发连接。每个连接的吞吐量取决于用户驴计算机实现的传输协议。在双边的非结构化文件共享游戏中,用户采用按需付费策略,根据该策略,只有当两个玩家都觉得有好处时,才建立他们之间的积极联系。两个参与者最多可以在自己之间建立一个连接,并且瓶颈仅在星形网络中的上游访问链路处发生。对于这两种游戏,我们证明了均衡的存在,量化了均衡的效率损失,并证明了在最佳响应或响应更好的动态游戏过程中均衡的动态稳定性。

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