首页> 外文期刊>IEEE Journal on Selected Areas in Communications >Game Theoretic Modeling of Malicious Users in Collaborative Networks
【24h】

Game Theoretic Modeling of Malicious Users in Collaborative Networks

机译:协作网络中恶意用户的博弈论建模

获取原文
获取原文并翻译 | 示例
           

摘要

If a network is to operate successfully, its users need to collaborate. Collaboration takes the form of following a network protocol and involves some resource expenditure on the part of the user. Therefore, users cannot automatically be expected to follow the protocol if they are not forced to. The situation is exacerbated by the presence of malicious users whose objective is to damage the network and increase the cost incurred by the legitimate users. The legitimate users are, at least initially, unaware of the type (legitimate or malicious) of the other users. Our contribution is a model for the strategic interaction of legitimate and malicious users as described above. The model is based on repeated graphical games with incomplete information. We describe and analyze two specific instantiations, aiming to demonstrate the modeliquests expressive power and tractability. The main benefit we see from using game theory for this essentially security problem is the ability to bound the damage caused by the malicious users.
机译:如果网络要成功运行,则其用户需要协作。协作采取遵循网络协议的形式,并且涉及用户方面的一些资源支出。因此,如果不强制用户,则不会自动期望用户遵循该协议。恶意用户的存在加剧了这种情况,恶意用户的目的是破坏网络并增加合法用户的成本。合法用户至少在一开始就不了解其他用户的类型(合法或恶意)。我们的贡献是如上所述的合法和恶意用户战略互动的模型。该模型基于具有不完整信息的重复图形游戏。我们描述和分析了两个特定的实例,旨在证明modeliquests的表达能力和易处理性。通过使用博弈论解决这个本质上的安全性问题,我们看到的主要好处是能够限制恶意用户造成的损害。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号