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Head Up versus Head Down: The Costs of Imprecision, Unreliability, and Visual Clutter on Cue Effectiveness for Display Signaling

机译:头对头与头对头:不精确,不可靠和视觉混乱在显示信号提示效果方面的成本

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We conducted 2 experiments to investigate the clutter-scan trade-off between the cost of increasing clutter by overlaying complex information onto the forward field of view using a helmet-mounted display (HMD) and the cost of scanning when presenting this information on a handheld display. In the first experiment, this tradeoff was examined in terms of the spatial accuracy of target cuing data in a relatively sparse display; in the second, the spatial accuracy of the cue was varied more radically in an information-rich display. Participants were asked to detect and identify targets hidden in the far domain while performing a monitoring task in the near domain using either an HMD or a handheld display. The results revealed that on a sparse display, the reduced scanning from the HMD presentation of cuing outweighed the costs of clutter for cued targets, regardless of cue precision, but no benefit was found for uncued targets. When the HMD displayed task-irrelevant information, however, target detection was hindered by the extraneous clutter in the forward field of view relative to the handheld display condition, and this cost of clutter increased as the amount of data that needed to be inspected increased. Potential applications of this research include the development of design considerations for head-up displays for aviation and military applications.
机译:我们进行了2个实验,以研究在杂物扫描之间进行权衡的问题,即在通过使用头盔显示器(HMD)将复杂信息叠加到前视场上而增加杂物的成本与在手持设备上呈现此信息时的扫描成本之间的权衡显示。在第一个实验中,在相对稀疏的显示中根据目标提示数据的空间精度检查了这种折衷。第二,在信息丰富的显示中,提示的空间精度发生了更大的变化。要求参与者在使用HMD或手持显示器执行近距离监视任务的同时,检测并识别远距离区域中隐藏的目标。结果表明,在稀疏的显示器上,无论提示精度如何,HMD提示显示的扫描减少都比提示目标的混乱成本高,但对于未提示目标却没有发现好处。但是,当HMD显示与任务无关的信息时,相对于手持显示条件,前向视野中的无关杂物阻碍了目标检测,并且杂乱的成本随着需要检查的数据量的增加而增加。这项研究的潜在应用包括针对航空和军事应用的平视显示器的设计考虑因素的发展。

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