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Forearm Electromyographic Changes With the Use of a Haptic Force-Feedback Computer Mouse

机译:使用触觉力反馈计算机鼠标的前臂肌电图变化

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Objective: To examine changes in biomechanical and motor control associated with a force-feedback computer mouse. Background: Haptic computer mice can improve the movement times for point-and-click tasks; however, changes in upper extremity biomechanics and motor control are unknown. Method: Eighteen people (ages 22-37 years) performed a point-and-click task 80 times using a force-feedback computer mouse across three different conditions: (a) no force feedback, emulating a conventional mouse; (b) a single attractive force field at the desired target that pulls the mouse to the center of the target; and (c) an attractive force field at the desired target as well as others between the two possible targets, distracting the user from the intended target. Cursor kinematics, wrist posture, and electromyographic (EMG) forearm muscle activity were recorded. Results: The point-and-click movements were 30% faster with the addition of a single force field and 3% faster with the addition of multiple force fields. The Fitts' law index of performance metrics improved from 2.9 bits/response to 4.1 bits/response for multiple attractive fields and to 6.0 bits/response for a single force field. For the distracting force fields, the cursor maximum velocities were over 50% faster. EMG amplitude values were largest for the distracting force fields. These data suggest that the operator uses increased muscle activity to accelerate the mouse through the distracting force fields. Conclusion: When implementing attractive haptic force fields, one needs to consider how to reduce these observed effects of potential distracting force fields. Application: Applications include human-computer interface design for pointing devices extensively used for the graphical user interface.
机译:目的:研究与力反馈计算机鼠标相关的生物力学和运动控制的变化。背景:触觉计算机鼠标可以缩短点击任务的移动时间。但是,上肢生物力学和运动控制的变化尚不清楚。方法:十八个人(年龄在22-37岁之间)使用力反馈计算机鼠标在三种不同情况下执行了一次点击操作80次:(a)无力反馈,模仿传统鼠标; (b)期望目标上的单个吸引力场,将鼠标拉到目标中心; (c)在期望目标以及两个可能目标之间的吸引力场上的吸引力场,使用户从期望目标上分散注意力。记录光标运动学,腕部姿势和前臂肌电图(EMG)。结果:添加单个力场时,点击动作的速度提高了30%,添加多个力场时,点击运动的速度提高了3%。菲茨法则性能指标指数从多个吸引力场的2.9位/响应提高到4.1位/响应,对于单个力场,则提高到6.0位/响应。对于分散注意力的力场,光标的最大速度快了50%以上。对于分散力场,EMG振幅值最大。这些数据表明,操作员利用增加的肌肉活动来通过分散的力场来加速鼠标。结论:在实施有吸引力的触觉力场时,需要考虑如何减少潜在的分散力场的这些观察到的影响。应用程序:应用程序包括人机界面设计,用于设计广泛用于图形用户界面的定点设备。

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