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On the Role of Lateral Force in Texture-Induced Motion Bias During Reaching Tasks

机译:论伸展任务期间横向力在纹理诱导运动偏置中的作用

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摘要

In the previous work, we reported that tactile information (tactile slip) during finger sliding and reaching actions over a textured surface contributes to the control of the hand movement. More specifically, we observed a significant bias in the motion trajectories, which was explained by the tactile estimate accounted by the tactile flow model-i.e. a perceived motion direction always perpendicular to the ridge orientation, and its integration with the muscular-skeletal proprioceptive cues. However, to which extent this observed behavior also depends on the reaction force exerted by the surface ridges on the finger pad during the dynamic interaction still represents a largely unexplored research question. If not properly addressed, this point could rise the alternative explanation that the systematic bias is determined by the insufficient compensation of the reaction force by participants. In this article, we investigate the role of the lateral component of the reaction force on the surface plane (lateral force) in texture-related motion bias. We asked participants to slide their finger straight on a lubricated ridged plate towards a target goal displayed in a virtual reality environment. They exerted two different levels of normal force, which produced two different levels of lateral force during the finger interaction with the ridges. The effect of ridge orientation was found to be larger for the high compared to the low force level. However, also in the latter case, we still observed the same biased trajectories reported in our previous work, despite the negligible value of the lateral force. This supports our hypothesis that the motor bias arises from the integration of the tactile motion estimate, biased by the texture, and the other proprioceptive cues.
机译:在以前的工作中,我们报道了在手指滑动和达到纹理表面上的动作期间的触觉信息(触觉)有助于控制手动运动。更具体地,我们观察到运动轨迹中的显着偏压,这是由触觉流动模型-1的触觉估计解释的。一种感知的运动方向总是垂直于脊取向,以及与肌肉骨骼预言提示的整合。然而,这种观察到的行为的程度也取决于在动态相互作用期间由手指垫上的表面脊施加的反作用力仍然代表了一个很大程度上未开发的研究问题。如果没有正确解决,这一点可以上升替代解释,即通过参与者的反作用力的不充分补偿来确定系统偏差。在本文中,我们研究了纹理相关运动偏压的表面平面(侧向力)对反应力的横向分量的作用。我们要求参与者将手指直接滑动,朝向虚拟现实环境中显示的目标目标。它们施加了两种不同的正常力,在手指与脊的相互作用期间产生了两种不同的横向力。与低力水平相比,发现脊取向的效果对于高的高。然而,也在后一种情况下,我们仍然观察到我们以前的工作中报告的相同偏见的轨迹,尽管横向力量可忽略不计。这支持我们的假设,即运动偏差由触觉运动估计的整合,由纹理偏向,以及其他丙虫精灵的提示。

著录项

  • 来源
    《Haptics, IEEE Transactions on》 |2020年第1期|233-238|共6页
  • 作者单位

    Univ Pisa Res Ctr E Piaggio I-56126 Pisa Italy|Univ Pisa Dept Informat Engn I-56122 Pisa Italy;

    Univ Roma Tor Vergata Dept Syst Med I-00185 Rome Italy|Univ Roma Tor Vergata Ctr Space Biomed I-00185 Rome Italy|Fdn Santa Lucia IRCCS Lab Neuromotor Physiol I-00142 Rome Italy;

    Univ Pisa Res Ctr E Piaggio I-56126 Pisa Italy|Univ Pisa Dept Informat Engn I-56122 Pisa Italy;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    Lateral force; movement direction; reaching movements;

    机译:横向力;运动方向;达到运动;
  • 入库时间 2022-08-18 22:04:14

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