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A Belief-based Architecture For Scene Analysis: From Sensorimotor Features To Knowledge And Ontology

机译:基于信念的场景分析体系结构:从感觉运动特征到知识和本体

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Based on the neurobiological and cognitive principles of human information processing, we develop a system for the automatic visual identification and exploration of scenes. The system architecture consists of three layers: a bottom-up feature extraction stage, a top-down object identification stage and knowledge from a domain ontology for scene analysis. The uncertainty in the latter two stages is managed by Dempster-Shafer belief measures. The system sequentially selects "informative" image regions, identifies the local structure in these regions, and uses this information for drawing efficient conclusions about an object in the scene. The selection process involves low-level, bottom-up processes for sensory feature extraction, and cognitive top-down processes for the generation of active motor commands that control the positioning of the sensors towards the most informative regions. Both processing levels have to deal with uncertain data, and have to take into account learned statistical knowledge. For bottom-up feature extraction this is achieved by integrating a nonlinear filtering stage modeled after the neural computations performed in the early stages of the visual system. The top-down cognitive reasoning strategy operates in an adaptive fashion on a belief distribution. The resulting object hypotheses in combination with knowledge from the domain ontology in the third layer are used for generating a scene hypothesis.
机译:基于人类信息处理的神经生物学和认知原理,我们开发了一种自动视觉识别和探索场景的系统。系统架构包括三层:自底向上的特征提取阶段,自顶向下的对象识别阶段以及来自领域本体的知识以进行场景分析。后两个阶段的不确定性由Dempster-Shafer信念测度控制。系统依次选择“信息性”图像区域,识别这些区域中的局部结构,并使用此信息来得出有关场景中物体的有效结论。选择过程涉及用于感官特征提取的低级,自下而上的过程,以及用于生成主动电机命令的认知自上而下的过程,这些活动的电机命令控制传感器向信息量最大的区域的定位。两个处理级别都必须处理不确定的数据,并且必须考虑到所学的统计知识。对于自下而上的特征提取,这是通过集成在视觉系统的早期阶段执行神经计算后建模的非线性滤波阶段来实现的。自上而下的认知推理策略在信念分布上以自适应方式运行。与第三层领域本体中的知识相结合的结果对象假设被用于生成场景假设。

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