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Solving Bimatrix Games With Fuzzy Payoffs By Introducing Natureas A Third Player

机译:通过引入Natureas第三玩家解决具有模糊收益的Bimatrix游戏

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摘要

The paper elaborates on the fuzzy bimatrix games. The payoffs are assumed to be fuzzy intervals with bounded support as defined by Dubois and Prade. A new equilibrium concept is defined for this game by introducing 'Nature' as a third player and using α-cuts. Sufficient conditions for its existence and a procedure for its computation are provided.
机译:本文阐述了模糊双矩阵博弈。收益被假定为模糊区间,具有Dubois和Prade定义的有限支持。通过引入“自然”作为第三人并使用α-cuts,为该游戏定义了新的平衡概念。提供了其存在的充分条件及其计算过程。

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