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首页> 外文期刊>Experimental Brain Research >Movement timing and reach to reach variability during a repetitive reaching task in persons with chronic neck/shoulder pain and healthy subjects
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Movement timing and reach to reach variability during a repetitive reaching task in persons with chronic neck/shoulder pain and healthy subjects

机译:在患有慢性颈/肩痛和健康受试者的重复到达任务中的运动时间和到达范围的可变性

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摘要

Neck/shoulder pain is linked to movement repetition, awkward postures, and muscular fatigue. Studies have examined the influence of pain and fatigue on movement characteristics, but few report spatial and temporal characteristics within- and between-dynamic movements. The combined influences of fatigue and pain on these parameters are examined here. A shoulder-injured group (PAIN) (intensity >3/10, duration >3 consecutive months) and an age-sex-matched control group (CTRL) (n = 16 in each) performed a repetitive reaching task to voluntary termination. Kinematics, heart rate, and muscle activity were recorded. Group comparisons were made at the beginning and end of task. Both pain and fatigue changed movement parameters with CTRL subjects adapting to fatigue with increased arm movement, while the PAIN group increased center of mass (CoM) and minimized shoulder movement. Fatigue was associated with decreased arm relative variability, while pain caused increased arm and decreased CoM relative variability. Time to peak velocity tended to indicate increased joint coupling in the CTRL group only. Together, this suggests that despite initial differences in movement strategies, both groups tend to move toward more fixed movement strategies at the end of the task. Those of CTRL are more fixed temporally and spatially (in the arm), whereas the PAIN group adaptations are primarily spatial in nature and appear to focus on controlling CoM.
机译:颈部/肩膀疼痛与重复运动,笨拙的姿势和肌肉疲劳有关。研究已经研究了疼痛和疲劳对运动特征的影响,但是很少有人报告动态运动中和动态运动之间的时空特征。在此检查疲劳和疼痛对这些参数的综合影响。肩膀受伤组(PAIN)(强度> 3/10,持续时间> 3个连续月)和一个年龄性别匹配的对照组(CTRL)(每个n = 16)执行了重复的到达任务,以自愿终止。记录运动学,心率和肌肉活动。在任务开始和结束时进行小组比较。疼痛和疲劳都会改变运动参数,而CTRL科目会随着手臂运动的增加而适应疲劳,而PAIN组会增加质心(CoM),并使肩膀运动最小化。疲劳与手臂相对变异性降低相关,而疼痛则导致手臂增大和CoM相对变异性降低。达到峰值速度的时间往往表明仅在CTRL组中关节联接增加。总之,这表明尽管运动策略最初存在差异,但两组在任务结束时仍倾向于采用更固定的运动策略。 CTRL的那些在时间和空间上(在手臂上)更加固定,而PAIN组的适应性本质上主要是空间性的,并且似乎专注于控制CoM。

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