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An Immersive Augmented-Reality-Based e-Learning System Based on Dynamic Threshold Marker Method

机译:基于动态阈值标记法的沉浸式增强现实电子学习系统

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摘要

In recent years, augmented reality (AR) technologies have been the subject of great interest among many communities. In education applications, old-fashioned materials (or textbooks) are still used, despite remarkable AR developments in the industrial area. We present an AR system for education. Our system consists of an authoring tool that can be used to create educational content, a viewer that plays that content, and an engine to manage the tool and viewer. In our system, a marker unit recognizes a marker printed on a plane or a cubic plane by adaptively adjusting the threshold to have an excellent recognition rate in diverse environments and acquires corresponding data of the marker. Based on the system, we test 142 elementary school students for increased educational benefits using our system.
机译:近年来,增强现实(AR)技术已成为许多社区关注的主题。在教育应用中,尽管工业领域AR的发展显着,但仍使用老式材料(或教科书)。我们提出了一个用于教育的AR系统。我们的系统包括可用于创建教育内容的创作工具,播放该内容的查看器以及管理该工具和查看器的引擎。在我们的系统中,标记单元通过自适应地调整阈值以识别在平面或立方平面上打印的标记,以在各种环境中具有出色的识别率,并获取标记的相应数据。基于该系统,我们使用我们的系统测试了142名小学生的教育收益。

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