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Block-run-based connected component labelling algorithm for GPGPU using shared memory

机译:使用共享内存的GPGPU基于块运行的连接组件标记算法

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摘要

An efficient two-scan connected component labelling (CCL) algorithm is proposed for a general purpose graphics processing unit (GPGPU). Compared to other GPU CCL algorithm, this algorithm has three distinct features. First, block-based and run-based strategies are combined in the first scan to simplify the equivalence label resolving process. Secondly, a novel labelling method for the GPU is introduced by constructing a forest of rooted trees using only 16-bit value for each node. Thirdly, the whole algorithm can be implemented in the GPU shared memory and minimise global memory bandwidth consumption. Experiments show that the algorithm achieves a speedup of between two and five times compared to other state-of-the-art GPU and CPU CCL algorithms.
机译:针对通用图形处理单元(GPGPU),提出了一种有效的两次扫描连接的组件标记(CCL)算法。与其他GPU CCL算法相比,该算法具有三个独特的功能。首先,在第一次扫描中结合了基于块和基于运行的策略,以简化等效标签的解析过程。其次,通过为每个节点仅使用16位值构建有根树的林,引入了一种新颖的GPU标记方法。第三,可以在GPU共享内存中实现整个算法,并最大程度地减少全局内存带宽消耗。实验表明,与其他最新的GPU和CPU CCL算法相比,该算法的速度提高了2到5倍。

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  • 来源
    《Electronics Letters》 |2011年第24期|p.1309-1311|共3页
  • 作者单位

    National Key Laboratory of Science and Technology on Multi-spectral Information Processing, Institute for Pattern Recognition and Artificial Intelligence, Huazhong University of Science and Technology;

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  • 正文语种 eng
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