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Dynamic adjustment of queue levels in TCP Vegas-based networks

机译:在基于TCP Vegas的网络中动态调整队列级别

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Transmission control protocols (TCPs) are used to control the congestion in the Internet. Various types of TCP protocols have been proposed including TCP Reno, TCP Tahoe and TCP Vegas. Although TCP Reno is widely used for wired communications, TCP Vegas is proved to have better performance in wireless environments. In TCP Reno, to achieve a certain queue level at the intermediate routers, active queue management (AQM) schemes are used. An AQM scheme marks the packets at the intermediate routers and TCP Reno source uses that mark to adjust its speed. However, in TCP Vegas, such scheme is not useable. Consequently, the queue level adjustment is not achievable. A scheme which is employed at the source and adjusts the TCP Vegas parameters dynamically to achieve a certain queue level at the intermediate router is proposed. To the best of the knowledge, this is the first attempt to dynamically adjust the queue levels when TCP Vegas is employed. Our proposed scheme plays the role of AQM in TCP Reno for TCP Vegas. The control scheme presented is designed based on integral backstepping technique and will be applied to the linearised model of TCP Vegas.
机译:传输控制协议(TCP)用于控制Internet中的拥塞。已经提出了各种类型的TCP协议,包括TCP Reno,TCP Tahoe和TCP Vegas。尽管TCP Reno被广泛用于有线通信,但事实证明TCP Vegas在无线环境中具有更好的性能。在TCP Reno中,为了在中间路由器上达到某个队列级别,使用了主动队列管理(AQM)方案。 AQM方案在中间路由器上标记数据包,TCP Reno源使用该标记来调整其速度。但是,在TCP Vegas中,这种方案不可用。因此,队列级别的调整是无法实现的。提出了一种在源端采用动态调整TCP Vegas参数以在中间路由器处达到特定队列级别的方案。据了解,这是使用TCP Vegas时动态调整队列级别的首次尝试。我们提出的方案在TCP Vegas的TCP Reno中扮演AQM的角色。提出的控制方案是基于积分反推技术设计的,并将应用于TCP Vegas的线性化模型。

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