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Property rights, legal issues, and business models in virtual world communities

机译:虚拟世界社区中的财产权,法律问题和商业模式

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This paper uses a business model framework to help identify the issues that developers of virtual worlds have to address as their enterprises mature. While most virtual worlds have adopted subscription models there is an increasing trend toward selling digital items directly to users. This arises from the emergent markets linking real world currency to items existing on company servers. This practice has resulted in controversial and unresolved legal issues. Communities that arise from virtual worlds can be classified according to level and type of control. Lack of control can lead to a Hobbesian world of predation and vigilantism. Strong developer control can be exerted to protect users but communities adopting shared governance with users are likely to become more common.
机译:本文使用业务模型框架来帮助确定虚拟世界的开发人员在企业成熟时必须解决的问题。尽管大多数虚拟世界都采用了订阅模式,但越来越有一种趋势直接向用户出售数字商品。这是由于新兴市场将现实世界的货币与公司服务器上存在的项目相关联而产生的。这种做法导致了有争议和尚未解决的法律问题。虚拟世界中产生的社区可以根据控制级别和类型进行分类。缺乏控制会导致霍布斯式的掠夺和警惕世界。可以施加强大的开发人员控制权来保护用户,但是采用与用户共享的治理的社区可能会变得更加普遍。

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