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Object-orientation and C: Friends or foes?

机译:面向对象和C:朋友还是敌人?

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摘要

Object orientation has been a widely-used technique in the toolbox of software developers for many years. Object orientation, as well as visual modeling, is used to improve the efficiency, quality, maintainability and success rate of software development projects. However, these concepts have yet to be widely applied in the embedded world, for reasons of size, complexity, and language. Embedded projects are often smaller in code size, as well as less complex, and C remains the preferred language for embedded systems engineers. The size and complexity of embedded projects have steadily increased while time-to-market windows have decreased. Project managers are struggling to keep their projects on plan, and developers are struggling to understand the applications they are building. Therefore, new approaches to creating embedded software are needed. Visual modeling and object orientation are proven ways to deal with this scale increase, but have been avoided because of perceived costs in size and speed.
机译:多年来,面向对象已成为软件开发人员工具箱中广泛使用的技术。面向对象以及可视化建模用于提高软件开发项目的效率,质量,可维护性和成功率。但是,由于大小,复杂性和语言的原因,这些概念尚未在嵌入式世界中广泛应用。嵌入式项目的代码大小通常较小,并且复杂程度较低,并且C仍然是嵌入式系统工程师首选的语言。嵌入式项目的规模和复杂性稳步增加,而上市时间却有所缩短。项目经理正在努力使他们的项目按计划进行,开发人员正在努力了解他们正在构建的应用程序。因此,需要用于创建嵌入式软件的新方法。视觉建模和面向对象是解决这种规模增长的行之有效的方法,但由于尺寸和速度方面的成本而被避免。

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